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The Ring of Nibelungen

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The Ring of Nibelungen
JobGypsy
TypeSupportive dance
TargetSelf (affects nearby allies)
Max level3
SP cost40 → 50
Cast timeInstant
Duration3 minutes (plus 1 minute lingering)
RequiresService For You Lv3, Whip equipped

The Ring of Nibelungen is the Gypsy's own solo dance, the performer's counterpart to the Clown's Wand of Hermode. While it plays, allies gathered around the Gypsy strike harder with elemental attacks.

Overview

The Gypsy performs a lasting dance centered on herself. Every ally standing in the area is wrapped in the Ring's blessing, amplifying the damage of their elemental strikes. The dance requires a Whip and lingers on those who step away, letting a group keep the bonus while repositioning.

Mechanics

While the dance is active, allies within a 7×7 area around the Gypsy deal increased damage with Fire, Water, Wind and Earth attacks. The bonus applies to both physical and magical damage of those four elements.

Damage bonus = 5 × skill level % (Lv1 +5%, Lv2 +10%, Lv3 +15%)

Attacks of other elements (Neutral, Holy, Shadow, Ghost, Poison, Undead) are not affected.

An ally who leaves the area keeps the bonus for 1 more minute before it fades. The dance itself lasts up to 3 minutes and drains 1 SP from the Gypsy every 5 seconds while it plays. It ends immediately if the Gypsy changes maps.

Leveling

Level SP cost Elemental damage bonus
1 40 +5%
2 45 +10%
3 50 +15%

Notes

  • The dance affects allies only; it does not empower enemies.
  • Only elemental (Fire, Water, Wind, Earth) attacks benefit. Neutral attacks gain nothing.
  • Changing maps cancels the dance.