Vanilmirth
Vanilmirth is the magic-DPS Homunculus — a chaotic spellcaster and stat manipulator. It is the most mechanically complex of the four, rewarding players who juggle clones and commit to a stat-drain window.
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| Role | Magic DPS / Utility |
|---|---|
| Element | Water |
| Race | Formless |
| Size | Small (Medium when evolved) |
| Food | Scell |
| Evolved form | Vanilmirth (Evolved) |
Overview
Vanilmirth has the most even — and most volatile — stat growth of the four, with very high HP and INT potential. Its damage comes from Caprice, a random-element bolt, amplified by Bio Split clones that each fire their own extra bolt. Change Instruction (its INT passive) should be maxed first, as INT scales all of its magic damage.
Stat Growth (Level 1–99)
Homunculus stats grow by a random amount each level, so two Vanilmirths of the same level will differ — Vanilmirth especially, as it has the widest growth ranges. The table shows the starting value, the projected average at Level 99, and the realistic range.
| Stat | Base (Lv1) | Avg @ Lv99 | Range @ Lv99 |
|---|---|---|---|
| HP | 80 | ~8,900 | 3,020 – 14,780 |
| SP | 11 | ~354 | 11 – 697 |
| STR | 1 | ~60 | 1 – 197 |
| AGI | 1 | ~109 | 1 – 295 |
| VIT | 1 | ~60 | 1 – 197 |
| INT | 1 | ~131 | 1 – 295 |
| DEX | 1 | ~109 | 1 – 295 |
| LUK | 1 | ~109 | 1 – 295 |
Evolution
At high loyalty Vanilmirth can evolve into Vanilmirth (Evolved), gaining a one-time bonus to every stat and growing to Medium size. Evolution plus high loyalty is required to learn Chaotic Benediction.
Skills
Caprice
| Homunculus | Vanilmirth |
|---|---|
| Type | Offensive — Magic |
| Target | Enemy |
| Element | Random (Water / Fire / Wind / Earth) |
| Max level | 5 |
| SP cost | 22 → 30 |
| Range | 15 cells |
Fires a random bolt spell at the target — Cold Bolt, Fire Bolt, Lightning Bolt or Earth Spike, chosen at random each cast. Higher skill levels raise the bolt's level, so it strikes more times. Each active Bio Split clone fires an additional random bolt at the same target.
Bio Split
| Homunculus | Vanilmirth |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 5 |
| Cost | Percentage of current HP and SP |
| Duration | 15s → 35s |
| Cooldown | 120s |
| Requires | Caprice Lv3 |
Splits Vanilmirth into a temporary clone that fights alongside it. Each of the clone's stats independently has a chance to copy the full value (otherwise it is halved), and that chance improves with level. Costs a percentage of current HP and SP. Even a half-stat clone roughly doubles Caprice output.
Change Instruction
| Homunculus | Vanilmirth |
|---|---|
| Type | Passive |
| Max level | 5 |
| Requires | Caprice Lv5 |
Permanently raises Vanilmirth's INT (scaling with level), boosting all of its magic damage. Also improves the master's brew success rate for Twilight Alchemy III.
Chaotic Benediction
| Homunculus | Vanilmirth |
|---|---|
| Type | Active — Supportive |
| Target | Self |
| Max level | 3 |
| SP cost | 90 |
| Duration | 60s |
| Cooldown | 150s / 120s / 90s |
| Requires | Evolved + high loyalty |
A forbidden technique: drains STR, AGI and INT from the master and transfers the same amount to Vanilmirth, with more transferred at higher levels. Both also gain a Magic ATK bonus. Cast it only when the master is in a safe position, as the stat drain is immediate.
Chaotic Reaction
| Homunculus | Vanilmirth |
|---|---|
| Type | Passive |
| Max level | 5 |
| Requires | Caprice Lv3 |
The Vanilmirth's volatile mind fuels the master's explosive concoctions. While this Vanilmirth is summoned, the master's Demonstration deals more damage, increasing with each level of this passive, and consumes no Bottle Grenade. See Demonstration for details.
