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Acolyte

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The Acolyte is a first-class job in the Church of Prontera path, focused on healing, buffing, and holy magic. Acolytes serve as the primary support class of the game, keeping party members alive with powerful heals, fortifying them with long-duration stat buffs, and weakening Undead and Demon enemies with debuffs and holy-element attacks. All Acolyte skills carry over when advancing to the second-class jobs Priest and Monk.

Skill Tree

Divine Protection

Divine Protection
AegisAL_DPMax Lv5
TypePassive

Passive skill that adds a defensive bonus against Undead and Demon monsters, scaling with both skill level and Base Level. The bonus is applied as soft DEF and has no effect in PvP.

Divine Protection


Demon Bane

Demon Bane
AegisAL_DEMONBANEMax Lv5
TypePassive

Passive skill that permanently increases ATK against Undead and Demon monsters by SkillLv × 2. Both physical and elemental attack bonuses are increased.

Demon Bane


Ruwach

Ruwach
AegisAL_RUWACHMax Lv1
TypeActiveSP10

Surrounds the caster with a holy aura for 10 seconds that reveals hidden enemies in a 5×5 area and deals 145% MATK Holy-element damage to them. The aura follows the caster. Prerequisite for Teleport.

Ruwach


Pneuma

Pneuma
AegisAL_PNEUMAMax Lv1
TypeActiveSP10

Places a divine barrier on a ground cell that blocks all ranged physical attacks over a 3×3 area for 10 seconds. Does not stop AoE or magical attacks. Requires Warp Portal Lv 4.

Pneuma


Teleport

Teleport
AegisAL_TELEPORTMax Lv2
TypeActiveSP10 / 9

Instantly warps the Acolyte to a random cell on the same map (Lv 1) or offers a choice between random warp and the save point (Lv 2). Prerequisite for Warp Portal.

Teleport


Warp Portal

Warp Portal
AegisAL_WARPMax Lv4
TypeActiveSP35–26

Opens a portal that warps anyone stepping through it to the caster's save point or a memorized location. Consumes one Blue Gemstone per cast. Higher levels add memo slots and duration (up to 20 s at Lv 4). Prerequisite for Pneuma and Holy Light.

Warp Portal


Heal

Heal
AegisAL_HEALMax Lv10
TypeActiveSP12–30

The cornerstone healing spell. Restores HP equal to (BaseLv + INT) ÷ 8 × (4 + SkillLv × 8). Deals Holy-element magic damage to Undead targets for half the heal value. Prerequisite for Cure, Increase Agility, Blessing, and Holy Light.

Heal


Cure

Cure
AegisAL_CUREMax Lv1
TypeActiveSP15

Instantly removes Silence, Blind, and Confusion from a single ally at 9-cell range. Prerequisite for Divine Protection.

Cure


Increase Agility

Increase Agility
AegisAL_INCAGIMax Lv10
TypeActiveSP18–45

Raises an ally's AGI by (2 + SkillLv) and movement speed by 25% for up to 10 minutes at max level. Removes Decrease Agility on application. Prerequisite for Decrease Agility.

Increase Agility


Decrease Agility

Decrease Agility
AegisAL_DECAGIMax Lv5
TypeActive (debuff)SP15–23

Reduces an enemy's AGI by (2 + 2 × SkillLv) and movement speed by 25%. Application chance scales with caster level and INT. Does not affect Boss monsters. Duration on players is halved.

Decrease Agility


Aqua Benedicta

Aqua Benedicta
AegisAL_HOLYWATERMax Lv1
TypeActive (quest)SP10

Quest skill. Consecrates the water beneath the caster's feet to craft one Holy Water item. Requires standing on a water cell. Holy Water is a material for several Priest skills.

Aqua Benedicta


Signum Crucis

Signum Crucis
AegisAL_CRUCISMax Lv1
TypeActive (quest)SP25

Quest skill. Brands all Undead and Demon enemies on screen with a holy mark, reducing their physical and magical DEF by 25%. The debuff is permanent until the target dies. Success rate depends on the level difference between caster and target.

Signum Crucis


Angelus

Angelus
AegisAL_ANGELUSMax Lv5
TypeActive (party buff)SP16–40

Applies a holy aura to all party members on screen, raising their soft DEF by up to 50% and adding up to 250 Max HP at level 5. Lasts up to 10 minutes at max level. Requires Blessing Lv 5.

Angelus


Blessing

Blessing
AegisAL_BLESSINGMax Lv10
TypeActiveSP18–45

Raises an ally's STR, DEX, and INT each by SkillLv for up to 10 minutes. Also cleanses Curse and Stone Curse. On Undead or Demon monsters it halves those same stats instead. Prerequisite for Angelus.

Blessing


Mace Mastery

Mace Mastery
AegisPR_MACEMASTERYMax Lv10
TypePassive

Passive mastery skill that grants +4 ATK and +1 Hit per skill level when a Mace or Two-Handed Mace is equipped. The ATK bonus bypasses physical DEF. Prerequisite for several Priest combat skills.

Mace Mastery


Holy Light

Holy Light
AegisAL_HOLYLIGHTMax Lv5
TypeOffensiveSP12–20

Fires a beam of holy energy at a single target for (100 + 50 × SkillLv)% MATK Holy-element damage. Cast time increases by 0.1 s per level (1.1 s at Lv 1 to 1.5 s at Lv 5). Requires Heal Lv 4.

Holy Light