Acolyte
The Acolyte is a first-class job in the Church of Prontera path, focused on healing, buffing, and holy magic. Acolytes serve as the primary support class of the game, keeping party members alive with powerful heals, fortifying them with long-duration stat buffs, and weakening Undead and Demon enemies with debuffs and holy-element attacks. All Acolyte skills carry over when advancing to the second-class jobs Priest and Monk.
Skill Tree
Divine Protection
| Aegis | AL_DP | Max Lv | 5 |
|---|---|---|---|
| Type | Passive | ||
Passive skill that adds a defensive bonus against Undead and Demon monsters, scaling with both skill level and Base Level. The bonus is applied as soft DEF and has no effect in PvP.
Demon Bane
| Aegis | AL_DEMONBANE | Max Lv | 5 |
|---|---|---|---|
| Type | Passive | ||
Passive skill that permanently increases ATK against Undead and Demon monsters by SkillLv × 2. Both physical and elemental attack bonuses are increased.
Ruwach
| Aegis | AL_RUWACH | Max Lv | 1 |
|---|---|---|---|
| Type | Active | SP | 10 |
Surrounds the caster with a holy aura for 10 seconds that reveals hidden enemies in a 5×5 area and deals 145% MATK Holy-element damage to them. The aura follows the caster. Prerequisite for Teleport.
→ Ruwach
Pneuma
| Aegis | AL_PNEUMA | Max Lv | 1 |
|---|---|---|---|
| Type | Active | SP | 10 |
Places a divine barrier on a ground cell that blocks all ranged physical attacks over a 3×3 area for 10 seconds. Does not stop AoE or magical attacks. Requires Warp Portal Lv 4.
→ Pneuma
Teleport
| Aegis | AL_TELEPORT | Max Lv | 2 |
|---|---|---|---|
| Type | Active | SP | 10 / 9 |
Instantly warps the Acolyte to a random cell on the same map (Lv 1) or offers a choice between random warp and the save point (Lv 2). Prerequisite for Warp Portal.
→ Teleport
Warp Portal
| Aegis | AL_WARP | Max Lv | 4 |
|---|---|---|---|
| Type | Active | SP | 35–26 |
Opens a portal that warps anyone stepping through it to the caster's save point or a memorized location. Consumes one Blue Gemstone per cast. Higher levels add memo slots and duration (up to 20 s at Lv 4). Prerequisite for Pneuma and Holy Light.
Heal
| Aegis | AL_HEAL | Max Lv | 10 |
|---|---|---|---|
| Type | Active | SP | 12–30 |
The cornerstone healing spell. Restores HP equal to (BaseLv + INT) ÷ 8 × (4 + SkillLv × 8). Deals Holy-element magic damage to Undead targets for half the heal value. Prerequisite for Cure, Increase Agility, Blessing, and Holy Light.
→ Heal
Cure
| Aegis | AL_CURE | Max Lv | 1 |
|---|---|---|---|
| Type | Active | SP | 15 |
Instantly removes Silence, Blind, and Confusion from a single ally at 9-cell range. Prerequisite for Divine Protection.
→ Cure
Increase Agility
| Aegis | AL_INCAGI | Max Lv | 10 |
|---|---|---|---|
| Type | Active | SP | 18–45 |
Raises an ally's AGI by (2 + SkillLv) and movement speed by 25% for up to 10 minutes at max level. Removes Decrease Agility on application. Prerequisite for Decrease Agility.
Decrease Agility
| Aegis | AL_DECAGI | Max Lv | 5 |
|---|---|---|---|
| Type | Active (debuff) | SP | 15–23 |
Reduces an enemy's AGI by (2 + 2 × SkillLv) and movement speed by 25%. Application chance scales with caster level and INT. Does not affect Boss monsters. Duration on players is halved.
Aqua Benedicta
| Aegis | AL_HOLYWATER | Max Lv | 1 |
|---|---|---|---|
| Type | Active (quest) | SP | 10 |
Quest skill. Consecrates the water beneath the caster's feet to craft one Holy Water item. Requires standing on a water cell. Holy Water is a material for several Priest skills.
Signum Crucis
| Aegis | AL_CRUCIS | Max Lv | 1 |
|---|---|---|---|
| Type | Active (quest) | SP | 25 |
Quest skill. Brands all Undead and Demon enemies on screen with a holy mark, reducing their physical and magical DEF by 25%. The debuff is permanent until the target dies. Success rate depends on the level difference between caster and target.
Angelus
| Aegis | AL_ANGELUS | Max Lv | 5 |
|---|---|---|---|
| Type | Active (party buff) | SP | 16–40 |
Applies a holy aura to all party members on screen, raising their soft DEF by up to 50% and adding up to 250 Max HP at level 5. Lasts up to 10 minutes at max level. Requires Blessing Lv 5.
→ Angelus
Blessing
| Aegis | AL_BLESSING | Max Lv | 10 |
|---|---|---|---|
| Type | Active | SP | 18–45 |
Raises an ally's STR, DEX, and INT each by SkillLv for up to 10 minutes. Also cleanses Curse and Stone Curse. On Undead or Demon monsters it halves those same stats instead. Prerequisite for Angelus.
→ Blessing
Mace Mastery
| Aegis | PR_MACEMASTERY | Max Lv | 10 |
|---|---|---|---|
| Type | Passive | ||
Passive mastery skill that grants +4 ATK and +1 Hit per skill level when a Mace or Two-Handed Mace is equipped. The ATK bonus bypasses physical DEF. Prerequisite for several Priest combat skills.
Holy Light
| Aegis | AL_HOLYLIGHT | Max Lv | 5 |
|---|---|---|---|
| Type | Offensive | SP | 12–20 |
Fires a beam of holy energy at a single target for (100 + 50 × SkillLv)% MATK Holy-element damage. Cast time increases by 0.1 s per level (1.1 s at Lv 1 to 1.5 s at Lv 5). Requires Heal Lv 4.