Cure
Appearance
| Aegis name | AL_CURE |
|---|---|
| Job | Acolyte |
| Type | Active |
| Target | Self / Ally |
| Max level | 1 |
| SP cost | 15 |
| Range | 9 cells |
| Cooldown | 1 s |
| Requires | Heal Lv 2 |
Overview
Cure channels holy energy to instantly cleanse debilitating ailments from an ally. It removes Silence, Blind, and Confusion in a single cast, making it a vital tool for keeping party members functional during combat.
Mechanics
On a successful cast, the following status effects are immediately removed from the target:
- Silence
- Blind
- Confusion
- Bite Scar (a custom server-side ailment)
The skill has no effect on targets that are immune to status changes.
Notes
- Cure is a prerequisite for Divine Protection (requires Lv 1).
- Cure does not deal damage and cannot be used offensively.