Brandish Spear
| Job | Knight |
|---|---|
| Type | Offensive (Physical) |
| Target | Area in front |
| Max level | 10 |
| SP cost | 15 |
| Cast time | 0.5 s (0.25 s with Two-Handed Spear) |
| Range | 3 cells ahead |
| Requires | Pierce Lv 5 |
Overview
Brandish Spear sweeps the spear in a wide arc ahead of the Knight, hitting all enemies within a frontal area and pushing them back. The area of effect widens at higher levels, covering a broader zone. Brandish Spear is the primary area-clear tool for spear builds, and its cast time is halved when wielding a two-handed spear, making it especially fast in the most common spear build.
Mechanics
Weapon requirement: A spear must be equipped (one-handed or two-handed).
SP cost: 15 at all levels.
Cast time:
- One-handed spear: 0.5 s
- Two-handed spear: 0.25 s
Knockback: 2 cells for all targets hit.
Area of effect by level:
- Levels 1–3: 5×2 area
- Levels 4–6: 5×3 area
- Levels 7–9: 5×4 area
- Level 10: 5×5 area
The area extends 3 cells directly ahead of the Knight and widens laterally as levels increase.
Damage formula: (200 + 40 × SkillLv)% of ATK
- Level 1: 240% ATK
- Level 5: 400% ATK
- Level 10: 600% ATK
Leveling
| Level | SP Cost | Damage | AoE Size | Knockback |
|---|---|---|---|---|
| 1 | 15 | 240% ATK | 5×2 | 2 cells |
| 2 | 15 | 280% ATK | 5×2 | 2 cells |
| 3 | 15 | 320% ATK | 5×2 | 2 cells |
| 4 | 15 | 360% ATK | 5×3 | 2 cells |
| 5 | 15 | 400% ATK | 5×3 | 2 cells |
| 6 | 15 | 440% ATK | 5×3 | 2 cells |
| 7 | 15 | 480% ATK | 5×4 | 2 cells |
| 8 | 15 | 520% ATK | 5×4 | 2 cells |
| 9 | 15 | 560% ATK | 5×4 | 2 cells |
| 10 | 15 | 600% ATK | 5×5 | 2 cells |
Notes
The half cast-time when wielding a two-handed spear (0.25 s instead of 0.5 s) makes Brandish Spear noticeably more responsive in two-handed spear builds. The knock-back effect can reposition enemies in unintended ways in some scenarios — useful for spacing in solo play, but potentially disruptive in group content where other players are attacking fixed targets.