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Killshot

From Vortex Legends
Revision as of 07:13, 17 June 2026 by Admin (talk | contribs) (Rename Wind Sign → Hunter's Mark)
Killshot
JobSniper
TypePassive
Max level5
RequiresHunter's Mark Lv. 3

Killshot is a passive skill that upgrades the Sniper's Double Strafe and rewards marking enemies with Hunter's Mark, available to the Sniper class.

Overview

Killshot is a permanent passive (no SP cost, no activation) that reshapes the Sniper's bread-and-butter Double Strafe. Once learned it adds a third arrow to every Double Strafe and increases its damage, and it makes the Sniper land critical hits far more reliably against enemies branded by Hunter's Mark (Hunter's Mark).

Mechanics

While Killshot is learned:

  • Double Strafe fires 3 hits instead of 2 at any Killshot level. This applies as soon as Killshot Lv. 1 is learned.
  • Double Strafe damage: +(2 × SkillLv)% added to the damage of each Double Strafe hit.
  • Critical vs marked targets: +(3 × SkillLv)% critical chance on any attack against an enemy currently branded by Hunter's Mark (the Hunter's Mark status).

The third arrow and the damage bonus apply specifically to Double Strafe; the critical bonus applies to the Sniper's attacks in general while the target carries the Hunter's Mark mark.

Leveling

Level Double Strafe hits Double Strafe dmg Crit vs marked SP
1 3 +2% +3% 0
2 3 +4% +6% 0
3 3 +6% +9% 0
4 3 +8% +12% 0
5 3 +10% +15% 0

Notes

Killshot is a [Wizi] custom rework skill. It turns Double Strafe into a heavier three-arrow volley and creates strong synergy with Hunter's Mark: mark a target first, then the Sniper's shots crit far more often. The third arrow is granted at Lv. 1, so even a single point is a major upgrade to Double Strafe.