Occult Impaction
Appearance
| Job | Monk / Champion |
|---|---|
| Type | Active |
| Target | Single |
| Max level | 5 |
| SP cost | 10 / 14 / 17 / 19 / 20 (Lv 1–5) |
| Spirit Spheres | 1 |
| Range | 2 cells |
| Cast time | 1 s |
| After-cast delay | 0.5 s |
Occult Impaction
Overview
Occult Impaction is a short-range strike that ignores the target's Flee entirely. It is useful against high-Flee enemies and doubles as a Blade Stop escape tool.
Mechanics
Damage formula (pre-renewal):
- Damage = (100 + 75 × SkillLv)% ATK
| Level | Damage |
|---|---|
| 1 | 175% ATK |
| 2 | 250% ATK |
| 3 | 325% ATK |
| 4 | 400% ATK |
| 5 | 475% ATK |
The attack always connects regardless of the target's Flee stat. After the attack lands, any Blade Stop state on the caster is ended automatically.
Notes
- Occult Impaction is one of the skills that can be used to break out of a Blade Stop lock when Blade Stop skill level is high enough.
- The no-miss property makes it valuable against highly evasive monsters.
- The cast time cannot be interrupted by damage.
- Can be used while under Steel Body as an escape from Blade Stop, even though Steel Body otherwise blocks all skills.