Jump to content

Resurrection

From Vortex Legends
Revision as of 15:45, 30 June 2026 by Admin (talk | contribs) (class-wiki: drop redundant Requirements/Catalyst section)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Resurrection
JobPriest
TypeActive (Supportive)
TargetSingle fallen ally
ElementHoly
Max level4
SP cost60
Cast time6 / 4 / 2 / 0 seconds
Catalyst1 Blue Gemstone
RequiresStatus Recovery Lv 1, Increase SP Recovery Lv 4

Resurrection revives a fallen ally and restores part of their maximum HP based on the skill level.

Overview

Resurrection is the Priest's signature recovery skill, bringing dead party members back to their feet. Higher levels both shorten the cast time and restore a larger share of the target's health. Against undead enemies the same holy energy becomes a weapon.

Mechanics

The skill restores a percentage of the target's maximum HP depending on level. SP is not restored.

HP restored by level:

  • Level 1 = 10% of Max HP
  • Level 2 = 30% of Max HP
  • Level 3 = 50% of Max HP
  • Level 4 = 80% of Max HP

Higher levels also cast faster and have a longer recovery before the Priest can act again.

Resurrection cannot be used in War of Emperium grounds or battlegrounds, nor on maps that forbid revival.

When aimed at an undead enemy, Resurrection instead deals Holy damage in the manner of Turn Undead of the same level. It can destroy the target outright on a successful exorcism, or deal Holy damage on failure.

Leveling

Level HP restored Cast time SP cost
1 10% 6 s 60
2 30% 4 s 60
3 50% 2 s 60
4 80% Instant 60