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Decrease Agility

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Decrease Agility
JobAcolyte
TypeActive
TargetEnemy
Max level5
SP cost15 → 23 (Lv 1–5, +2 per level)
Range9 cells
Cast time0.5 s
Cooldown1 s
Duration40 s → 120 s (Lv 1–5)
RequiresIncrease Agility Lv 1

Overview

Decrease Agility saps an enemy's speed and reflexes, reducing its AGI stat and movement speed and stripping any active speed buffs it carries. It is the Acolyte's primary debuff against agile or fast-moving enemies.

Mechanics

The skill inflicts the Decrease AGI status, lowering the target's AGI and slowing its movement. Duration is halved when applied to player characters.

Application chance

Success rate = 50 + (SkillLv × 6) + (CasterBaseLv + CasterINT) ÷ 5 %

Stat changes

AGI reduction = 2 + (2 × SkillLv)
Movement Speed = −25% (flat)

Leveling table

Level SP cost Success rate (BaseLv 99, INT 80) AGI reduction Duration (monster)
1 15 ~92% −4 40 s
2 17 ~98% −6 60 s
3 19 ~104% (capped at 100%) −8 80 s
4 21 ~110% (capped) −10 100 s
5 23 ~116% (capped) −12 120 s

Notes

  • Decrease Agility does not affect Boss-type monsters.
  • Duration on players is halved (20 s → 60 s at the above levels).
  • The debuff is removed when the target receives Increase Agility.