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Increase Agility

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Increase Agility
JobAcolyte
TypeActive
TargetSelf / Ally
Max level10
SP cost18 → 45 (Lv 1–10, +3 per level)
Range9 cells
Cast time1 s
Cooldown1 s
Duration240 s → 600 s (Lv 1–10, +40 s per level)
RequiresHeal Lv 3

Overview

Increase Agility blesses a target with divine swiftness, raising its AGI stat and movement speed for a substantial duration. The buff also neutralizes Decrease Agility on the target. At higher levels it becomes a long-lasting party staple.

Mechanics

The buff raises the target's AGI and grants a movement-speed bonus. The movement-speed bonus is capped at +25%.

Formula

AGI bonus = 2 + SkillLv
Movement Speed bonus = +25% (flat)

If the target has the Decrease Agility debuff active it is removed on application.

If cast on a target under the Change Undead status, the skill deals Holy-element magic damage proportional to the target's remaining HP instead of applying the buff.

Leveling table

Level SP cost AGI bonus Duration
1 18 +3 240 s (4 min)
2 21 +4 280 s
3 24 +5 320 s
4 27 +6 360 s (6 min)
5 30 +7 400 s
6 33 +8 440 s
7 36 +9 480 s (8 min)
8 39 +10 520 s
9 42 +11 560 s
10 45 +12 600 s (10 min)

Notes

  • Increase Agility is a prerequisite for Decrease Agility (requires Lv 1).
  • The skill cannot be cast on hovering targets.