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Demon Bane: Difference between revisions

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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Demon Bane</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">DEMON BANE</caption>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
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==Overview==
==Overview==
Demon Bane is a passive skill that permanently amplifies the Acolyte's offensive power against Undead and Demon monsters. Both physical and magical attacks benefit from the bonus, making this skill valuable for any Acolyte who regularly fights those enemy types.
Demon Bane is a passive Acolyte skill that reflects the class's role as a bane of the undead and demonic. It permanently increases the damage you deal to Undead-element and Demon-race monsters, making the Acolyte and its successors highly effective against this common enemy type.


==Mechanics==
==Mechanics==
Each skill level adds a flat bonus to the ATK applied when attacking Undead-race or Demon-race monsters with the right-hand weapon. The same amount is added to the elemental ATK bonus against the Undead element.
While learned, Demon Bane increases damage dealt to Undead-element monsters and Demon-race monsters by 2% per skill level. The bonus applies to both physical and magical attacks, so it benefits melee swings as well as elemental spells. The bonus is always active and requires no SP.
 
At maximum level, an Acolyte under a Priest's blessing gains a small additional bonus against these targets.


===Formula===
===Formula===
: Physical ATK bonus vs Undead / Demon = SkillLv × 2
: Bonus damage vs Undead/Demon = (2 × SkillLv)%
: Elemental ATK bonus vs Undead element = SkillLv × 2


==Leveling table==
==Leveling==
{| class="wikitable"
{| class="wikitable"
! Level !! ATK bonus
! Level !! Bonus damage vs Undead/Demon
|-
|-
| 1 || +2
| 1 || 2%
|-
|-
| 2 || +4
| 2 || 4%
|-
|-
| 3 || +6
| 3 || 6%
|-
|-
| 4 || +8
| 4 || 8%
|-
|-
| 5 || +10
| 5 || 10%
|}
|}


==Notes==
==Notes==
* The bonus only applies to monsters, not to players.
* Affects both physical and magical attacks.
* At level 5, a Priest under the Priest Soul Link gains an additional +10 to both bonuses for a total of +20.
* Required to learn [[Mace Mastery]] (Level 2).

Revision as of 22:38, 28 June 2026


DEMON BANE
JobAcolyte
TypePassive
Max level5

Overview

Demon Bane is a passive Acolyte skill that reflects the class's role as a bane of the undead and demonic. It permanently increases the damage you deal to Undead-element and Demon-race monsters, making the Acolyte and its successors highly effective against this common enemy type.

Mechanics

While learned, Demon Bane increases damage dealt to Undead-element monsters and Demon-race monsters by 2% per skill level. The bonus applies to both physical and magical attacks, so it benefits melee swings as well as elemental spells. The bonus is always active and requires no SP.

At maximum level, an Acolyte under a Priest's blessing gains a small additional bonus against these targets.

Formula

Bonus damage vs Undead/Demon = (2 × SkillLv)%

Leveling

Level Bonus damage vs Undead/Demon
1 2%
2 4%
3 6%
4 8%
5 10%

Notes

  • Affects both physical and magical attacks.
  • Required to learn Mace Mastery (Level 2).