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Divine Protection: Difference between revisions

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<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">Max level</th><td>1</td></tr>
<tr><th style="text-align:left">Requires</th><td>Cure Lv 1</td></tr>
<tr><th style="text-align:left">Requires</th><td>Quest</td></tr>
</table>
</table>


==Overview==
==Overview==
Divine Protection is a passive skill that fortifies the Acolyte's defence against Undead and Demon monsters. The bonus only applies when the attacker is a monster of one of those two types; it has no effect in player-versus-player combat.
Divine Protection is a quest skill, learned by completing a quest rather than by spending skill points. It grants the Acolyte extra physical defense against Undead-element and Demon-race monsters.


==Mechanics==
==Mechanics==
The skill adds a flat bonus to the character's soft DEF calculation whenever an Undead or Demon monster deals physical damage to the Acolyte. The bonus scales with both the skill level and the character's Base Level.
While active, the skill adds physical defense whenever the character is attacked by an Undead-element or Demon-race monster. The bonus scales with the caster's Base Level and applies only against monsters; it has no effect in player-versus-player combat.


===Formula===
===Formula===
: DEF bonus = (SkillLv × 10) + ((BaseLv + 1) ÷ 5)
Defense bonus = 20 + (BaseLv + 1) ÷ 2 (rounded down)
 
==Leveling table==
{| class="wikitable"
! Level !! DEF bonus (BaseLv 99) !! DEF bonus (BaseLv 50)
|-
| 1 || 30 || 21
|-
| 2 || 40 || 31
|-
| 3 || 50 || 41
|-
| 4 || 60 || 51
|-
| 5 || 70 || 61
|}


==Notes==
==Notes==
* The DEF bonus applies to soft DEF only, which reduces damage from monsters proportionally rather than absolutely.
* This is a single-level passive skill that is always in effect once learned.
* Only Undead-race and Demon-race monsters trigger the bonus; it does not activate against Undead-element monsters of other races.
* The bonus is limited to Undead-element and Demon-race monsters; other enemies are unaffected.

Revision as of 22:37, 28 June 2026


Divine Protection
JobAcolyte
TypePassive
Max level1
RequiresQuest

Overview

Divine Protection is a quest skill, learned by completing a quest rather than by spending skill points. It grants the Acolyte extra physical defense against Undead-element and Demon-race monsters.

Mechanics

While active, the skill adds physical defense whenever the character is attacked by an Undead-element or Demon-race monster. The bonus scales with the caster's Base Level and applies only against monsters; it has no effect in player-versus-player combat.

Formula

Defense bonus = 20 + (BaseLv + 1) ÷ 2 (rounded down)

Notes

  • This is a single-level passive skill that is always in effect once learned.
  • The bonus is limited to Undead-element and Demon-race monsters; other enemies are unaffected.