Purification: Difference between revisions
class-wiki: Crusader/Paladin rework |
class-wiki: Purification implemented (Crusader), replaces Cure |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Purification</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Purification</caption> | ||
<tr><th style="text-align:left">Job</th><td> | <tr><th style="text-align:left">Job</th><td>Crusader</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Supportive</td></tr> | <tr><th style="text-align:left">Type</th><td>Active (Supportive)</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Ally</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>1</td></tr> | |||
<tr><th style="text-align:left">SP cost</th><td>15</td></tr> | |||
<tr><th style="text-align:left">Range</th><td>9 cells</td></tr> | |||
<tr><th style="text-align:left">Requires</th><td>Heal Lv 2</td></tr> | |||
</table> | </table> | ||
'''Purification''' is | '''Purification''' is the Crusader's status-cleansing support skill. It is part of the Vortex Legends Crusader rework and replaces the Acolyte's [[Cure]] in the Crusader skill tree. A single cast channels holy power to lift one harmful condition from a targeted ally. | ||
== Overview == | == Overview == | ||
Purification is | Purification is the Holy branch's answer to debuffs. Where the old [[Cure]] only touched a few mental ailments, Purification can clear a much wider range of conditions, from petrification and freeze to bleeding and deadly poison. Each cast removes exactly one effect, so it rewards quick reactions and good target priority rather than spamming. | ||
== Mechanics == | |||
Each cast removes a single harmful status from the target. When the ally is suffering from more than one, Purification always clears the most dangerous one first, following a fixed priority order. If the target is immune to magic, the cast has no effect. | |||
The cleanse priority, from highest to lowest, is: | |||
# Petrification (Stone Curse, including the forming stage) | |||
# Freeze | |||
# Stun | |||
# Sleep | |||
# Poison | |||
# Burning | |||
# Curse | |||
# Freezing | |||
# Silence | |||
# Slow Cast | |||
# Confusion | |||
# Blind | |||
# Bleeding | |||
# Critical Wounds | |||
# Deadly Poison | |||
For example, an ally afflicted with both Stone Curse and Freeze has only the Stone Curse removed by the first cast; a second cast is needed to clear the Freeze. | |||
== Requirements == | |||
* Heal Lv 2 | |||
== Notes == | == Notes == | ||
* | * Replaces [[Cure]] for the Crusader; Cure is no longer part of the Crusader skill tree. | ||
* Removes only one status per cast. Stack additional casts to clear multiple afflictions. | |||
* Has no effect on targets that are immune to magic. | |||
[[Category: | [[Category:Crusader skills]] | ||
[[Category:Supportive skills]] | [[Category:Supportive skills]] | ||
Revision as of 19:04, 26 June 2026
| Job | Crusader |
|---|---|
| Type | Active (Supportive) |
| Target | Ally |
| Max level | 1 |
| SP cost | 15 |
| Range | 9 cells |
| Requires | Heal Lv 2 |
Purification is the Crusader's status-cleansing support skill. It is part of the Vortex Legends Crusader rework and replaces the Acolyte's Cure in the Crusader skill tree. A single cast channels holy power to lift one harmful condition from a targeted ally.
Overview
Purification is the Holy branch's answer to debuffs. Where the old Cure only touched a few mental ailments, Purification can clear a much wider range of conditions, from petrification and freeze to bleeding and deadly poison. Each cast removes exactly one effect, so it rewards quick reactions and good target priority rather than spamming.
Mechanics
Each cast removes a single harmful status from the target. When the ally is suffering from more than one, Purification always clears the most dangerous one first, following a fixed priority order. If the target is immune to magic, the cast has no effect.
The cleanse priority, from highest to lowest, is:
- Petrification (Stone Curse, including the forming stage)
- Freeze
- Stun
- Sleep
- Poison
- Burning
- Curse
- Freezing
- Silence
- Slow Cast
- Confusion
- Blind
- Bleeding
- Critical Wounds
- Deadly Poison
For example, an ally afflicted with both Stone Curse and Freeze has only the Stone Curse removed by the first cast; a second cast is needed to clear the Freeze.
Requirements
- Heal Lv 2
Notes
- Replaces Cure for the Crusader; Cure is no longer part of the Crusader skill tree.
- Removes only one status per cast. Stack additional casts to clear multiple afflictions.
- Has no effect on targets that are immune to magic.