Double Strafe: Difference between revisions
class-wiki: Archer tree |
class-wiki: Archer v2 |
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<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>12</td></tr> | <tr><th style="text-align:left">SP cost</th><td>12</td></tr> | ||
<tr><th style="text-align:left">Catalyst</th><td> | <tr><th style="text-align:left">Catalyst</th><td>Arrow x1</td></tr> | ||
</table> | </table> | ||
'''Double Strafe''' (AC_DOUBLE) is the Archer's signature ranged attack, available to the [[Archer]] class. | '''Double Strafe''' (AC_DOUBLE) is the Archer's signature ranged attack, available to the [[Archer]] class. | ||
| Line 16: | Line 16: | ||
== Mechanics == | == Mechanics == | ||
The skill requires a bow and consumes 1 arrow per use. It strikes the target twice with the weapon's element. Each level | The skill requires a bow and consumes 1 arrow per use. It strikes the target twice with the weapon's element. Each hit's damage rises with skill level. | ||
'''Damage formula (per hit):''' 100 + 10 × (SkillLv − 1) (% of weapon ATK) | |||
That is 100% of weapon ATK per hit at level 1, scaling up to 190% per hit at level 10. Because it lands two hits, both blows benefit from the level scaling. SP cost is a flat 12 at every level. The skill's range is extended by [[Vulture's Eye]]. | |||
== Leveling == | == Leveling == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Damage per | ! Level !! Damage per hit !! Hits !! SP | ||
|- | |- | ||
| 1 || 100% || 2 || 12 | | 1 || 100% || 2 || 12 | ||
Revision as of 21:17, 11 June 2026
| Aegis name | AC_DOUBLE |
|---|---|
| Job | Archer |
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
| SP cost | 12 |
| Catalyst | Arrow x1 |
Double Strafe (AC_DOUBLE) is the Archer's signature ranged attack, available to the Archer class.
Overview
Double Strafe fires two arrows at a single target in one motion, making it the Archer's main spammable damage skill. It is cheap on SP, has no cast time, and delivers reliable burst on a single enemy.
Mechanics
The skill requires a bow and consumes 1 arrow per use. It strikes the target twice with the weapon's element. Each hit's damage rises with skill level.
Damage formula (per hit): 100 + 10 × (SkillLv − 1) (% of weapon ATK)
That is 100% of weapon ATK per hit at level 1, scaling up to 190% per hit at level 10. Because it lands two hits, both blows benefit from the level scaling. SP cost is a flat 12 at every level. The skill's range is extended by Vulture's Eye.
Leveling
| Level | Damage per hit | Hits | SP |
|---|---|---|---|
| 1 | 100% | 2 | 12 |
| 5 | 140% | 2 | 12 |
| 10 | 190% | 2 | 12 |
Requirements
Requires a bow equipped and consumes 1 arrow per cast.
Notes
Double Strafe is the core of nearly every Archer-line leveling build. It is a prerequisite for Arrow Shower (level 5) and Piercing Arrow (level 3), and remains relevant well into the Hunter and Sniper stages.