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Potion Pitcher: Difference between revisions

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'''Heal formula:''' Heal = PotionValue × (100 + Potion Pitcher Lv × 10 + Learning Potion Lv × 5)% × (100 + target VIT × 2)%
'''Heal formula:''' Heal = PotionValue × (100 + Potion Pitcher Lv × 10 + Learning Potion Lv × 5)% × (100 + target VIT × 2)%


The base potion value is amplified by your Potion Pitcher and [[Learning Potion]] levels, then further increased by the target's VIT. With an active Amistr homunculus (or under the Spirit of the Alchemist), the recovery is increased by an additional amount equal to your Base Level (in percent).
The base potion value is amplified by your Potion Pitcher and [[Learning Potion]] levels, then further increased by the target's VIT.


== Leveling ==
== Leveling ==
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| 5 || Blue Potion || +50%
| 5 || Blue Potion || +50%
|}
|}
== Amistr Synergy ==
If an '''[[Amistr]]''' that has learned [[Amistr#Guardian's Brew|Guardian's Brew]] is summoned, Potion Pitcher restores an extra amount of HP and SP equal to your '''Base Level''' (in percent). The Spirit of the Alchemist link grants the same bonus independently, so an Alchemist who is both linked and accompanied by a Guardian's Brew Amistr receives both increases at once.


== Notes ==
== Notes ==
The skill cannot be used on the Emperium. The thrown potion must be present in the Alchemist's inventory.
The skill cannot be used on the Emperium. The thrown potion must be present in the Alchemist's inventory.

Revision as of 17:12, 18 June 2026

Potion Pitcher
JobAlchemist
TypeActive (Supportive)
Max level5
TargetAlly
SP cost1
Range9 cells
After-cast delay0.5 sec
CatalystOne potion (by level)
RequiresPharmacy Lv 3

Overview

Potion Pitcher throws a healing potion at a party or guild ally from a distance, restoring their HP. The cast level chooses which potion is hurled, and the Alchemist's training amplifies the recovery far beyond what the ally would get by drinking it themselves.

Mechanics

Each level throws a stronger potion and consumes that potion from the caster's inventory:

  • Lv 1: Red Potion
  • Lv 2: Orange Potion
  • Lv 3: Yellow Potion
  • Lv 4: White Potion
  • Lv 5: Blue Potion

Heal formula: Heal = PotionValue × (100 + Potion Pitcher Lv × 10 + Learning Potion Lv × 5)% × (100 + target VIT × 2)%

The base potion value is amplified by your Potion Pitcher and Learning Potion levels, then further increased by the target's VIT.

Leveling

Level Potion thrown Pitcher healing multiplier
1 Red Potion +10%
2 Orange Potion +20%
3 Yellow Potion +30%
4 White Potion +40%
5 Blue Potion +50%

Amistr Synergy

If an Amistr that has learned Guardian's Brew is summoned, Potion Pitcher restores an extra amount of HP and SP equal to your Base Level (in percent). The Spirit of the Alchemist link grants the same bonus independently, so an Alchemist who is both linked and accompanied by a Guardian's Brew Amistr receives both increases at once.

Notes

The skill cannot be used on the Emperium. The thrown potion must be present in the Alchemist's inventory.