Bio Cannibalize: Difference between revisions
class-wiki: Alchemist/Creator migration (1:1 verified) |
class-wiki: add Lif synergy (plant stat bonus when Lif is summoned) |
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== Lif Synergy == | |||
If your '''Lif''' homunculus is alive at the moment you summon a plant, the new flora inherits part of the Lif's power. Each plant summoned while the Lif is out gains: | |||
* '''+ATK''' equal to the Lif's ATK. While the Lif's '''Mental Change''' is active, the plant instead gains ATK equal to the Lif's INT × Mental Change Lv ÷ 3, so a buffed-up Lif produces far deadlier plants. | |||
* '''+INT''' equal to ⅓ of the Lif's INT. | |||
* '''+DEX''' equal to half of the Lif's base DEX. | |||
* '''Faster attacks''' — the plant's attack delay is shortened by the Lif's AGI × 4 (up to 0.5 sec faster). | |||
The bonus is locked in the instant the plant is summoned and is read from the Lif's current stats, so a higher-level Lif — especially one running Mental Change — turns each flora into a much stronger hunter. This synergy applies only to the Lif line of homunculus. | |||
== Notes == | == Notes == | ||
Plants act independently and cannot be directly commanded. They can, however, be redirected onto a single marked enemy with [[Pheromone Overdrive]]. | Plants act independently and cannot be directly commanded. They can, however, be redirected onto a single marked enemy with [[Pheromone Overdrive]]. | ||
Revision as of 21:02, 16 June 2026
| Job | Alchemist |
|---|---|
| Type | Active (Summon) |
| Max level | 3 |
| Target | Ground |
| SP cost | 20 |
| Range | 4 cells |
| Cast time | 0.5 sec |
| After-cast delay | 0.5 sec |
| Duration | 120 sec |
| Catalyst | Plant Bottle x1 |
| Requires | Pharmacy Lv 6 |
Overview
Bio Cannibalize plants a carnivorous flora on the targeted ground that automatically hunts nearby enemies on its own. Each cast level summons a tougher, more dangerous plant.
Mechanics
The summoned plant lasts 120 seconds and attacks enemies that come near it. The cast level determines which flora appears:
- Lv 1: Stone Shooter
- Lv 2: Parasite
- Lv 3: Penomena
A maximum of 3 plants can be active at once; summoning a fourth removes the oldest one.
Leveling
| Level | Summoned plant |
|---|---|
| 1 | Stone Shooter |
| 2 | Parasite |
| 3 | Penomena |
Lif Synergy
If your Lif homunculus is alive at the moment you summon a plant, the new flora inherits part of the Lif's power. Each plant summoned while the Lif is out gains:
- +ATK equal to the Lif's ATK. While the Lif's Mental Change is active, the plant instead gains ATK equal to the Lif's INT × Mental Change Lv ÷ 3, so a buffed-up Lif produces far deadlier plants.
- +INT equal to ⅓ of the Lif's INT.
- +DEX equal to half of the Lif's base DEX.
- Faster attacks — the plant's attack delay is shortened by the Lif's AGI × 4 (up to 0.5 sec faster).
The bonus is locked in the instant the plant is summoned and is read from the Lif's current stats, so a higher-level Lif — especially one running Mental Change — turns each flora into a much stronger hunter. This synergy applies only to the Lif line of homunculus.
Notes
Plants act independently and cannot be directly commanded. They can, however, be redirected onto a single marked enemy with Pheromone Overdrive.