Merchant: Difference between revisions
class-wiki: Merchant tree (verified 1:1 vs pre-re skill_db/src) |
Remove Aegis field from skill infoboxes; one field per row |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Enlarge Weight Limit</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Enlarge Weight Limit</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Discount</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Discount</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Pushcart</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Pushcart</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Vending</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Vending</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Mammonite</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Mammonite</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Axe Mastery</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Axe Mastery</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Cart Revolution</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Cart Revolution</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Cart Boost</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Cart Boost</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Change Cart</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Change Cart</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Crazy Uproar</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Crazy Uproar</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Buying Store</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Buying Store</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Cart Modification</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Cart Modification</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Merchandise Proficiency</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Merchandise Proficiency</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Hammerfall</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Hammerfall</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
Revision as of 11:52, 16 June 2026
Merchant is a first class of the Merchant line, built around economy, mobility and sturdy melee. Merchants turn wealth into power — discounting their purchases, running player-run shops, and spending Zeny mid-fight for huge burst with Mammonite. They lean on the Pushcart for storage and cart-based attacks, master axes for extra damage, and stack STR and VIT to stay durable while they grind and trade. The class later branches into the Blacksmith (forging and axe/mace combat) and the Alchemist (potions, homunculi and plant summons).
Skills
Enlarge Weight Limit
| Job | Merchant |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 10 |
A passive that raises your maximum carry weight by +200 per level, up to +2000 at level 10, letting you haul far more loot and trade goods. The natural first investment for any Merchant and a gateway to several other skills. → Enlarge Weight Limit
Discount
| Job | Merchant |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 10 |
| Requires | Enlarge Weight Limit Lv 3 |
A passive that lowers the price of items bought from NPC shops by (5 + 2 × SkillLv)%, capped at 24% at level 10. Pays for itself quickly for any Merchant restocking supplies. → Discount
Pushcart
| Job | Merchant |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 1 |
| SP cost | 10 |
| Cast time | 1s |
Equips a Pushcart, a mobile storage unit holding up to 8000 weight across 100 item slots. The cart is the backbone of the Merchant kit — it enables Vending and the cart attack skills. → Pushcart
Vending
| Job | Merchant |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 5 |
| SP cost | 30 |
| Requires | Pushcart Lv 1 |
Opens a personal shop to sell items straight from your cart. The number of items you can list grows with skill level, from 4 at level 1 up to 12 at level 5. A small sale tax applies. → Vending
Mammonite
| Job | Merchant |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
| SP cost | 5 |
The Merchant's signature burst: spends Zeny to strike for 100 + 50 × SkillLv% of weapon ATK (150% → 600%). High, reliable single-target damage as long as you can pay the Zeny toll. → Mammonite
Axe Mastery
| Job | Merchant |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 10 |
A passive that boosts axe combat: +4 × SkillLv ATK with one-handed or two-handed axes, plus +1 × SkillLv% critical rate. The mastery ATK is added after defense, so it ignores the target's DEF. → Axe Mastery
Cart Revolution
| Job | Merchant |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Neutral |
| Max level | 5 |
| SP cost | 12 |
| Requires | Pushcart Lv 1 |
Swings the cart in a wide arc for 100 + 50 × SkillLv% of weapon ATK (150% → 350%) as Neutral damage to all enemies in a 3x3 area, knocking them back 2 cells. Also hits traps. → Cart Revolution
Cart Boost
| Job | Merchant |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 1 |
| SP cost | 15 |
| Duration | 120s |
| Requires | Cart Modification Lv 2 |
A self-buff that grants +20% movement speed while a Pushcart is equipped, easing the slowdown of hauling a loaded cart. Any movement-slowing debuff cancels the effect. → Cart Boost
Change Cart
| Job | Merchant |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 1 |
| SP cost | 40 |
A purely cosmetic skill that swaps your Pushcart's appearance for one of several designs based on your Base Level. Requires a cart equipped. → Change Cart
Crazy Uproar
| Job | Merchant |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 1 |
| SP cost | 8 |
| Duration | 300s |
A self-buff war cry that raises your STR by 4 for 5 minutes — a cheap, easy stat boost for melee Merchants. → Crazy Uproar
Buying Store
| Job | Merchant |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 1 |
| SP cost | 1 |
| Catalyst | Buy Market Permit x1 |
| Requires | Vending Lv 1 |
Opens a personal buying store so other players can sell items to you at the prices you set. Consumes a Buy Market Permit to open. → Buying Store
Cart Modification
| Job | Merchant |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 5 |
| Requires | Cart Revolution Lv 2 |
A passive that reinforces your cart, adding +400 cart weight per level (up to +2000) and giving Cart Revolution a 5 × SkillLv% chance to inflict Slow on the enemies it hits. → Cart Modification
Merchandise Proficiency
| Job | Merchant |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 5 |
| Requires | Enlarge Weight Limit Lv 5 |
A passive that increases the HP and SP restored by potions and other consumables by +10 × SkillLv% (up to +50%), making a Merchant's pack of supplies go much further. → Merchandise Proficiency
Hammerfall
| Job | Merchant |
|---|---|
| Type | Offensive |
| Target | Ground |
| Element | Weapon |
| Max level | 5 |
| SP cost | 8 |
| Requires | Axe Mastery Lv 3 |
A ground-targeted axe/mace strike dealing 75 + 25 × SkillLv% of weapon ATK (100% → 200%) to all enemies in the area, with a 10 + 3 × SkillLv% chance (13% → 25%) to Stun them. → Hammerfall
Advancement
The Merchant advances to the Blacksmith (and later Whitesmith), or to the Alchemist (and later Creator). See First Classes.