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Raging Palm Strike: Difference between revisions

From Vortex Legends
class-wiki: Champion tree
 
Remove Aegis name row and internal identifiers; player-facing cleanup
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Raging Palm Strike</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Raging Palm Strike</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>CH_PALMSTRIKE</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Champion</td></tr>
<tr><th style="text-align:left">Job</th><td>Champion</td></tr>
<tr><th style="text-align:left">Type</th><td>Active — Offensive</td></tr>
<tr><th style="text-align:left">Type</th><td>Active — Offensive</td></tr>
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=== Delayed application ===
=== Delayed application ===
When cast, the client displays a brief "absorbed damage" animation. One second later the real hit resolves, simultaneously dealing the damage and knocking the target back 3 cells. This is a server-side timer event; the delay cannot be reduced.
When cast, the client displays a brief "absorbed damage" animation. One second later the real hit resolves, simultaneously dealing the damage and knocking the target back 3 cells. This delay cannot be reduced.


=== Knockback ===
=== Knockback ===
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* '''Explosion Spirits is mandatory.''' The skill cannot be used without the Fury buff active on the caster.
* '''Explosion Spirits is mandatory.''' The skill cannot be used without the Fury buff active on the caster.
* The after-cast delay is a fixed 300 ms and does not scale with ASPD.
* The after-cast delay is a fixed 300 ms and does not scale with ASPD.
* Because the damage lands via a timer skill, it is affected by the target's position at the moment of impact (1 second after cast), not at the moment of activation.
* Because the damage lands on a delayed timer, it is affected by the target's position at the moment of impact (1 second after cast), not at the moment of activation.
* This skill has no additional combo bonus — it uses the base formula only.
* This skill has no additional combo bonus — it uses the base formula only.

Revision as of 11:30, 16 June 2026

Raging Palm Strike
JobChampion
TypeActive — Offensive
TargetSingle enemy
ElementWeapon
Max level5
SP cost2 / 4 / 6 / 8 / 10 (Lv 1–5)
RangeMelee (touch)
Knockback3 cells
After-cast delay300 ms (ASPD-independent)
RequiresFury (Explosion Spirits) active

Overview

Raging Palm Strike is a Champion-exclusive strike that channels explosive ki into a focused palm blow. The caster appears to absorb the incoming hit for a split second before the true force arrives: the damage and knockback land one second after activation, not on cast. This deliberate delay rewards precise positioning and timing.

The skill requires the Explosion Spirits (Fury) status to be active, so it is always part of a Fury-empowered combat sequence.

Mechanics

Damage

The skill deals a single hit of physical weapon-property damage calculated as:

Damage = (200 + 100 × SkillLv) % ATK
Level ATK Modifier
1 300%
2 400%
3 500%
4 600%
5 700%

Delayed application

When cast, the client displays a brief "absorbed damage" animation. One second later the real hit resolves, simultaneously dealing the damage and knocking the target back 3 cells. This delay cannot be reduced.

Knockback

The target is knocked back 3 cells at the moment the delayed hit lands. If the target is against a wall, the unreachable cells are simply wasted.

Leveling table

Level SP Cost ATK Modifier Knockback
1 2 300% 3 cells
2 4 400% 3 cells
3 6 500% 3 cells
4 8 600% 3 cells
5 10 700% 3 cells

Notes

  • Explosion Spirits is mandatory. The skill cannot be used without the Fury buff active on the caster.
  • The after-cast delay is a fixed 300 ms and does not scale with ASPD.
  • Because the damage lands on a delayed timer, it is affected by the target's position at the moment of impact (1 second after cast), not at the moment of activation.
  • This skill has no additional combo bonus — it uses the base formula only.