Indulge: Difference between revisions
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Indulge</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Indulge</caption> | ||
<tr><th style="text-align:left">Job</th><td>Sage</td></tr> | <tr><th style="text-align:left">Job</th><td>Sage</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
Latest revision as of 11:28, 16 June 2026
| Job | Sage |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 5 |
| SP cost | 1 / 2 / 3 / 4 / 5 |
Indulge (also known as HP Conversion) converts a slice of the Sage's health into SP.
Overview
Indulge trades HP for SP. It always spends a tenth of the Sage's maximum HP and returns SP scaled by skill level, making it a quick way to refuel mana in the middle of a fight at the cost of survivability.
Mechanics
The skill consumes a fixed 10% of the caster's maximum HP and restores SP based on that amount and the skill level.
- HP spent: 10% of maximum HP.
- SP recovered formula: (10% of maximum HP) × SkillLv.
The cast fails if you do not have enough HP to pay the 10% cost.
Leveling
| Level | HP spent | SP recovered |
|---|---|---|
| 1 | 10% max HP | 1 × (10% max HP) |
| 2 | 10% max HP | 2 × (10% max HP) |
| 3 | 10% max HP | 3 × (10% max HP) |
| 4 | 10% max HP | 4 × (10% max HP) |
| 5 | 10% max HP | 5 × (10% max HP) |
Notes
Because the HP cost is fixed at 10% while the SP return grows with level, higher levels are dramatically more SP-efficient. At Level 5 a single tenth of your HP returns half of your maximum HP's worth in SP.