Increase SP Recovery: Difference between revisions
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class-wiki: Mage/Sage/Professor migration |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Increase SP Recovery</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Increase SP Recovery</caption> | ||
<tr><th style="text-align:left">Job</th><td>Mage</td></tr> | <tr><th style="text-align:left">Job</th><td>Mage</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
Latest revision as of 11:28, 16 June 2026
| Job | Mage |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 10 |
Increase SP Recovery is a passive skill that boosts the caster's natural SP regeneration and the potency of SP-restoring items.
Overview
Increase SP Recovery keeps a Mage's mana topped up, both through faster natural SP regeneration and through stronger SP recovery from items. It is one of the most important sustain passives for any caster, since spell output is gated by SP.
Mechanics
The skill adds to the SP restored on each natural regeneration tick, with part of the bonus scaling off the caster's Max SP. It also increases the amount of SP restored by recovery items.
Effect formula:
- SP per regen tick = 3 × SkillLv + 0.2% × SkillLv of Max SP.
- SP recovery items: +10 × SkillLv % to the SP they restore.
For example, at Lv 10 with 1000 Max SP, each tick adds 30 + 20 = 50 SP, and SP-restoring items recover an extra 100%.
Leveling
| Level | Flat SP/tick | % of Max SP/tick | Item bonus |
|---|---|---|---|
| 1 | 3 | 0.2% | +10% |
| 3 | 9 | 0.6% | +30% |
| 5 | 15 | 1.0% | +50% |
| 7 | 21 | 1.4% | +70% |
| 10 | 30 | 2.0% | +100% |
Notes
- Natural SP regeneration applies while resting; sitting accelerates the tick rate.
- The item bonus stacks with the caster's INT-based item recovery rate.