Gentle Touch - Revitalize: Difference between revisions
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Gentle Touch - Revitalize</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Gentle Touch - Revitalize</caption> | ||
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> | <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active (self-buff)</td></tr> | <tr><th style="text-align:left">Type</th><td>Active (self-buff)</td></tr> | ||
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The natural regen increase | The natural regen increase boosts the percentage-based HP regeneration rate, not a flat HP-per-tick value. This means it scales with base regen and VIT, improving more as those stats rise. | ||
Walking still refreshes | Walking still refreshes natural regeneration normally while the buff is active. | ||
== Notes == | == Notes == | ||
Revision as of 11:28, 16 June 2026
| Job | Monk / Champion |
|---|---|
| Type | Active (self-buff) |
| Target | Self |
| Max level | 5 |
| SP cost | 40 / 50 / 60 / 70 / 80 (Lv 1–5) |
| Spirit Spheres | 1 |
| Cast time | 1 s |
| After-cast delay | 1 s |
| Duration | 4 min |
| Cooldown | 1 s |
Gentle Touch - Revitalize
Overview
Gentle Touch - Revitalize is a sustained self-buff that improves the Monk's survivability over time. It increases maximum HP, accelerates natural HP regeneration, and adds a small flat VIT DEF bonus for the duration.
Mechanics
While the buff is active, three separate bonuses apply:
MaxHP increase:
- +2 × SkillLv percent MaxHP
Natural HP recovery rate increase:
- +(SkillLv × 30 + 50) ÷ 2 percent added on top of base natural regen rate
Flat VIT DEF bonus:
- +2 × SkillLv flat DEF (applied as a stat-DEF bonus, not shown in the DEF window)
| Level | MaxHP Bonus | Natural Regen Bonus | Flat VIT DEF | SP Cost |
|---|---|---|---|---|
| 1 | +2% | +40% | +2 | 40 |
| 2 | +4% | +55% | +4 | 50 |
| 3 | +6% | +70% | +6 | 60 |
| 4 | +8% | +85% | +8 | 70 |
| 5 | +10% | +100% | +10 | 80 |
The natural regen increase boosts the percentage-based HP regeneration rate, not a flat HP-per-tick value. This means it scales with base regen and VIT, improving more as those stats rise.
Walking still refreshes natural regeneration normally while the buff is active.
Notes
- Revitalize does not reduce the base regen rate — the bonus is additive on top of normal natural heal.
- The flat VIT DEF bonus is a rare form of defense in pre-renewal; it stacks with equipment-based DEF and reduces physical damage slightly.
- At level 5 the natural regen rate doubles, making out-of-combat recovery very fast.
- The 4-minute duration covers most dungeon pulls without needing to recast frequently.
- The 1-second cooldown after cast is effectively instant — this is a minimum between-cast timer, not a penalty.