Enlarge Weight Limit: Difference between revisions
class-wiki: Merchant tree (verified 1:1 vs pre-re skill_db/src) |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Enlarge Weight Limit</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Enlarge Weight Limit</caption> | ||
<tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | <tr><th style="text-align:left">Job</th><td>Merchant</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
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<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
</table> | </table> | ||
'''Enlarge Weight Limit''' | '''Enlarge Weight Limit''' is a passive skill of the [[Merchant]] class that increases how much you can carry. | ||
== Overview == | == Overview == | ||
Latest revision as of 11:28, 16 June 2026
| Job | Merchant |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 10 |
Enlarge Weight Limit is a passive skill of the Merchant class that increases how much you can carry.
Overview
Carry weight is a constant pressure on a Merchant, who hoards loot, trade stock and consumables. Enlarge Weight Limit raises your maximum weight so you can stay in the field longer between trips to town. It is almost always the first skill a Merchant maxes.
Mechanics
Each level permanently adds to your maximum carry weight.
Bonus: +200 × SkillLv (maximum weight)
That is +200 at level 1, scaling up to +2000 at level 10. The bonus stacks with other weight-increasing effects such as the Gym Pass.
Leveling
| Level | Max weight bonus |
|---|---|
| 1 | +200 |
| 5 | +1000 |
| 10 | +2000 |
Notes
Beyond the raw weight gain, Enlarge Weight Limit is a prerequisite for Discount (level 3) and Merchandise Proficiency (level 5), so most Merchants invest in it early regardless.