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Dodge: Difference between revisions

From Vortex Legends
class-wiki: Monk tree
 
Cleanup: remove Aegis name row
 
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Dodge</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Dodge</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>MO_DODGE</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr>
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Max level</th><td>10</td></tr>
<tr><th style="text-align:left">Max level</th><td>10</td></tr>
</table>
</table>
= Dodge =


== Overview ==
== Overview ==

Latest revision as of 11:27, 16 June 2026

Dodge
JobMonk / Champion
TypePassive
Max level10

Overview

Dodge is a passive skill that permanently increases the Monk's Flee rate through practiced evasive footwork.

Mechanics

Flee bonus = 3 × SkillLv

At level 10 this provides a permanent +30 Flee.

Leveling Table

Level Flee Bonus
1 +3
2 +6
3 +9
4 +12
5 +15
6 +18
7 +21
8 +24
9 +27
10 +30

Notes

  • The Flee bonus is applied during stat recalculation and is visible in the status window.
  • Dodge stacks with AGI-based Flee, equipment bonuses, and status effect modifiers.