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Sight: Difference between revisions

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class-wiki: Mage/Sage/Professor migration
 
Remove Aegis name row
 
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Sight</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Sight</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>MG_SIGHT</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Mage</td></tr>
<tr><th style="text-align:left">Job</th><td>Mage</td></tr>
<tr><th style="text-align:left">Type</th><td>Supportive (no damage)</td></tr>
<tr><th style="text-align:left">Type</th><td>Supportive (no damage)</td></tr>

Latest revision as of 11:26, 16 June 2026

Sight
JobMage
TypeSupportive (no damage)
TargetSelf
Max level1
SP cost10
Area7×7 cells
Duration10 (sec)

Sight releases a sphere of fire that circles the caster, revealing hidden enemies in the surrounding area.

Overview

Sight is the Mage's detection skill. While active, it exposes hidden or cloaked enemies within a 7×7 area around the caster and prevents them from staying concealed, making it essential against hiding enemies and a prerequisite for Fire Wall.

Mechanics

For 10 seconds, the fiery sphere reveals hidden enemies within a 7×7 cell area centered on the caster. The effect moves with the caster, so the detection zone follows as you walk.

Effect: Reveals hidden enemies in a 7×7 area for 10 seconds, disabling Hide, Tunnel Drive and Cloaking within the zone.

Notes

  • The detection area follows the caster's position.
  • Required to learn Fire Wall.