Jump to content

Chemical Research: Difference between revisions

From Vortex Legends
class-wiki: Alchemist/Creator migration (1:1 verified)
 
class-wiki: Alchemist rework - SP/cooldown/item quantities fix
 
Line 1: Line 1:
[[Category:Alchemist skills]][[Category:Active skills]]
[[Category:Alchemist skills]][[Category:Supportive skills]]
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Chemical Research</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Chemical Research</caption>
<tr><th style="text-align:left">Job</th><td>Alchemist</td></tr>
<tr><th style="text-align:left">Job</th><td>Alchemist</td></tr>
<tr><th style="text-align:left">Type</th><td>Active (Supportive)</td></tr>
<tr><th style="text-align:left">Type</th><td>Active (Supportive)</td></tr>
<tr><th style="text-align:left">Target</th><td>Self</td></tr>
<tr><th style="text-align:left">Max level</th><td>3</td></tr>
<tr><th style="text-align:left">Max level</th><td>3</td></tr>
<tr><th style="text-align:left">Target</th><td>Self</td></tr>
<tr><th style="text-align:left">SP cost</th><td>20</td></tr>
<tr><th style="text-align:left">SP cost</th><td>50</td></tr>
<tr><th style="text-align:left">After-cast delay</th><td>0.5 sec</td></tr>
<tr><th style="text-align:left">Cooldown</th><td>10 sec</td></tr>
<tr><th style="text-align:left">Cooldown</th><td>30 sec</td></tr>
<tr><th style="text-align:left">Catalyst</th><td>Medicine Bowl ×1, Empty Bottle ×1</td></tr>
<tr><th style="text-align:left">Requires</th><td>Pharmacy Lv 5</td></tr>
</table>
</table>


Line 14: Line 17:


== Mechanics ==
== Mechanics ==
Casting the skill grants a stack of rental bottles that vanish after 30 seconds. While they last, the matching skill draws from these brewed bottles. The batch is character-bound and cannot be stored.
Casting the skill grants a stack of rental bottles that vanish after 30 seconds. While they last, the matching skill draws from these brewed bottles. The batch is character-bound and cannot be stored, and every cast consumes one Medicine Bowl and one Empty Bottle regardless of the level used.


* '''Lv 1:''' 20 Plant Bottles (for [[Bio Cannibalize]])
* '''Lv 1:''' 30 Plant Bottles (for [[Bio Cannibalize]])
* '''Lv 2:''' 10 Acid Bottles (for [[Acid Terror]])
* '''Lv 2:''' 30 Acid Bottles (for [[Acid Terror]])
* '''Lv 3:''' 10 Bottle Grenades (for [[Demonstration]])
* '''Lv 3:''' 15 Bottle Grenades (for [[Demonstration]])


== Leveling ==
== Leveling ==
{| class="wikitable"
{| class="wikitable"
! Level !! Brewed bottle !! Quantity
! Level !! Brewed bottle !! Quantity !! SP cost
|-
|-
| 1 || Plant Bottle || 20
| 1 || Plant Bottle || 30 || 20
|-
|-
| 2 || Acid Bottle || 10
| 2 || Acid Bottle || 30 || 20
|-
|-
| 3 || Bottle Grenade || 10
| 3 || Bottle Grenade || 15 || 20
|}
|}
== Catalysts ==
Every cast, at any level, consumes one Medicine Bowl and one Empty Bottle.


== Notes ==
== Notes ==
The brewed bottles expire after 30 seconds, making the skill a burst-supply tool for an ongoing engagement.
* The brewed bottles expire after 30 seconds, making the skill a burst-supply tool for an ongoing engagement.
* Requires Pharmacy at level 5 to learn.

Latest revision as of 09:11, 30 July 2026

Chemical Research
JobAlchemist
TypeActive (Supportive)
TargetSelf
Max level3
SP cost20
After-cast delay0.5 sec
Cooldown30 sec
CatalystMedicine Bowl ×1, Empty Bottle ×1
RequiresPharmacy Lv 5

Overview

Chemical Research instantly brews a batch of temporary throwing bottles to fuel the Alchemist's bombs and plant summons. The cast level decides which bottle is produced.

Mechanics

Casting the skill grants a stack of rental bottles that vanish after 30 seconds. While they last, the matching skill draws from these brewed bottles. The batch is character-bound and cannot be stored, and every cast consumes one Medicine Bowl and one Empty Bottle regardless of the level used.

Leveling

Level Brewed bottle Quantity SP cost
1 Plant Bottle 30 20
2 Acid Bottle 30 20
3 Bottle Grenade 15 20

Catalysts

Every cast, at any level, consumes one Medicine Bowl and one Empty Bottle.

Notes

  • The brewed bottles expire after 30 seconds, making the skill a burst-supply tool for an ongoing engagement.
  • Requires Pharmacy at level 5 to learn.