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Acid Terror: Difference between revisions

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== Mechanics ==
== Mechanics ==
The attack cannot miss: it bypasses the enemy's Flee. On hit it has a chance to Stun the target and to break their armor.
The attack cannot miss it bypasses the enemy's Flee. On hit it has a chance to Stun the target and to break their armor.


'''Damage formula:''' Damage = 100 + 80 × SkillLv  (% of ATK)
'''Damage formula:''' Damage = 100 + 80 × SkillLv  (% of ATK)

Revision as of 09:51, 23 July 2026

Acid Terror
JobAlchemist
TypeOffensive (Ranged physical)
Max level10
TargetEnemy
SP cost15
Range9 cells
Cast time1 sec
CatalystAcid Bottle x1
RequiresPharmacy Lv 5

Overview

Acid Terror hurls a bottle of corrosive acid at a single enemy for heavy ranged physical damage. The splash of acid ignores the target's Flee entirely (it always connects) and can eat through the victim's armor, leaving them vulnerable.

Mechanics

The attack cannot miss — it bypasses the enemy's Flee. On hit it has a chance to Stun the target and to break their armor.

Damage formula: Damage = 100 + 80 × SkillLv (% of ATK)

  • Always hits (ignores Flee).
  • Stun chance: (20 + 8 × SkillLv)%
  • Armor break chance: (3 + SkillLv)%

Leveling

Level Damage (% ATK) Stun chance Armor break
1 180% 28% 4%
2 260% 36% 5%
3 340% 44% 6%
4 420% 52% 7%
5 500% 60% 8%
6 580% 68% 9%
7 660% 76% 10%
8 740% 84% 11%
9 820% 92% 12%
10 900% 100% 13%

Synergy

While Corrosive Nova is active, Acid Terror erupts across a 3×3 area instead of striking a single target, trading some of its damage for the wider reach.

If a Filir that has learned Corrosive Plume is summoned, Acid Terror deals (5 × Corrosive Plume Lv)% more damage, up to +25% at level 5.