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Detect: Difference between revisions

From Vortex Legends
class-wiki: Hunter tree
 
class-wiki: Hunter v2
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<tr><th style="text-align:left">Max level</th><td>4</td></tr>
<tr><th style="text-align:left">Max level</th><td>4</td></tr>
<tr><th style="text-align:left">SP cost</th><td>8</td></tr>
<tr><th style="text-align:left">SP cost</th><td>8</td></tr>
<tr><th style="text-align:left">Range</th><td>3 → 9</td></tr>
<tr><th style="text-align:left">Range</th><td>3 → 9 cells</td></tr>
<tr><th style="text-align:left">Requires</th><td>Concentration 1, Blitz Beat 1 (Falcon required)</td></tr>
<tr><th style="text-align:left">Requires</th><td>Improve Concentration 1, Blitz Beat 1 (Falcon required)</td></tr>
</table>
</table>
'''Detect''' (HT_DETECTING) is a utility skill available to the [[Hunter]] class that reveals hidden enemies and traps in an area.
'''Detect''' (HT_DETECTING) is a utility skill of the [[Hunter]] class that reveals hidden enemies and traps in an area.


== Overview ==
== Overview ==
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== Mechanics ==
== Mechanics ==
A falcon must be summoned to use Detect. The skill targets the ground and applies a reveal effect over a 7x7 splash area, breaking the concealment of any cloaked or hidden enemies caught in it and uncovering hidden traps in the same area. The targeting range of the skill grows with level, reaching farther across the map at higher levels even though the revealed area itself stays the same size.
A falcon must be summoned to use Detect. The skill targets the ground and applies a reveal effect over a 7x7 splash, breaking the concealment of any cloaked or hidden enemies caught in it and uncovering hidden traps in the same area. The targeting range grows with level reaching farther across the map at higher levels even though the revealed area itself stays the same size.


== Leveling ==
== Leveling ==
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! Level !! Cast range !! SP
! Level !! Cast range !! SP
|-
|-
| 1 || 3 || 8
| 1 || 3 cells || 8
|-
|-
| 2 || 5 || 8
| 2 || 5 cells || 8
|-
|-
| 3 || 7 || 8
| 3 || 7 cells || 8
|-
|-
| 4 || 9 || 8
| 4 || 9 cells || 8
|}
|}


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== Notes ==
== Notes ==
Detect is a key anti-stealth tool in PvP and WoE, flushing out Assassins, Rogues and Stalkers, and it doubles as trap detection. It requires [[Concentration]] level 1 and [[Blitz Beat]] level 1.
Detect is a key anti-stealth tool in PvP and WoE, flushing out Assassins, Rogues and Stalkers, and it doubles as trap detection. It requires [[Improve Concentration]] level 1 and [[Blitz Beat]] level 1.


[[Category:Hunter skills]]
[[Category:Hunter skills]]
[[Category:Active skills]]
[[Category:Active skills]]

Revision as of 21:17, 11 June 2026

Detect
Aegis nameHT_DETECTING
JobHunter
TypeActive
TargetGround
Max level4
SP cost8
Range3 → 9 cells
RequiresImprove Concentration 1, Blitz Beat 1 (Falcon required)

Detect (HT_DETECTING) is a utility skill of the Hunter class that reveals hidden enemies and traps in an area.

Overview

Detect sends the falcon to sweep an area, exposing units that are using Hide or Cloaking and revealing concealed traps. It deals no damage.

Mechanics

A falcon must be summoned to use Detect. The skill targets the ground and applies a reveal effect over a 7x7 splash, breaking the concealment of any cloaked or hidden enemies caught in it and uncovering hidden traps in the same area. The targeting range grows with level — reaching farther across the map at higher levels — even though the revealed area itself stays the same size.

Leveling

Higher levels extend how far the Hunter can cast Detect; SP cost is a flat 8.

Level Cast range SP
1 3 cells 8
2 5 cells 8
3 7 cells 8
4 9 cells 8

Requirements

Requires an active falcon from Falconry Mastery.

Notes

Detect is a key anti-stealth tool in PvP and WoE, flushing out Assassins, Rogues and Stalkers, and it doubles as trap detection. It requires Improve Concentration level 1 and Blitz Beat level 1.