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Blessing: Difference between revisions

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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Blessing</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Blessing</caption>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Type</th><td>Active (Support)</td></tr>
<tr><th style="text-align:left">Target</th><td>Self / Ally / Undead or Demon enemy</td></tr>
<tr><th style="text-align:left">Target</th><td>Ally / Self / Enemy</td></tr>
<tr><th style="text-align:left">Max level</th><td>10</td></tr>
<tr><th style="text-align:left">Max level</th><td>10</td></tr>
<tr><th style="text-align:left">SP cost</th><td>18 45 (Lv 1–10, +3 per level)</td></tr>
<tr><th style="text-align:left">SP cost</th><td>18 45</td></tr>
<tr><th style="text-align:left">Range</th><td>9 cells</td></tr>
<tr><th style="text-align:left">Duration</th><td>240 600 seconds</td></tr>
<tr><th style="text-align:left">Duration</th><td>240 s → 600 s (Lv 1–10, +40 s per level)</td></tr>
</table>
</table>


==Overview==
==Overview==
Blessing is one of the core buffs in the Acolyte's arsenal, granting significant boosts to STR, DEX, and INT for the duration. It also cleanses Curse and Stone Curse debuffs. When used on Undead-race or Demon-race monsters it instead halves those same stats, functioning as an offensive debuff.
Blessing is one of the Acolyte's signature party buffs, sharpening an ally's body and mind while also acting as a cleanse. Against certain monsters it can be turned into a debuff that saps their core stats.


==Mechanics==
==Mechanics==
Blessing raises the target's STR, DEX and INT for the duration. On a friendly target, the bonus to each of the three stats equals the skill level. When cast on an Undead-race or Demon-race monster, it instead reduces all three of those stats by half, acting as a debuff.
Cast on yourself or an ally, Blessing raises the target's STR, DEX and INT, increases HIT, and removes the Curse and Stone Curse effects.


Before granting the buff, Blessing also cleanses curses:
Cast on an Undead-race or Demon-race monster, Blessing instead weakens it, halving that target's STR, DEX and INT.
* If the target is suffering from '''Curse''' (and is not an Undead or Demon monster), that cast removes Curse instead of granting the stat bonus.
* If the target is suffering from '''Stone Curse''' (and is not cursed), that cast removes Stone Curse instead of granting the stat bonus.


===Stat bonuses (allies)===
The stat bonuses and duration scale with skill level.
: STR = +SkillLv
: DEX = +SkillLv
: INT = +SkillLv


===Effect on Undead / Demon monsters===
===Formula===
: STR = −50%
* STR / DEX / INT bonus = SkillLv each
: DEX = −50%
* HIT bonus = 2 × SkillLv
: INT = −50%
* Duration = 200 + 40 × SkillLv seconds
* SP cost = 15 + 3 × SkillLv


==Leveling table==
==Leveling==
{| class="wikitable"
{| class="wikitable"
! Level !! SP cost !! STR / DEX / INT bonus !! Duration
! Level !! SP cost !! STR / DEX / INT !! HIT !! Duration
|-
|-
| 1 || 18 || +1 || 240 s (4 min)
| 1 || 18 || +1 || +2 || 240 s
|-
|-
| 2 || 21 || +2 || 280 s
| 2 || 21 || +2 || +4 || 280 s
|-
|-
| 3 || 24 || +3 || 320 s
| 3 || 24 || +3 || +6 || 320 s
|-
|-
| 4 || 27 || +4 || 360 s
| 4 || 27 || +4 || +8 || 360 s
|-
|-
| 5 || 30 || +5 || 400 s
| 5 || 30 || +5 || +10 || 400 s
|-
|-
| 6 || 33 || +6 || 440 s
| 6 || 33 || +6 || +12 || 440 s
|-
|-
| 7 || 36 || +7 || 480 s
| 7 || 36 || +7 || +14 || 480 s
|-
|-
| 8 || 39 || +8 || 520 s
| 8 || 39 || +8 || +16 || 520 s
|-
|-
| 9 || 42 || +9 || 560 s
| 9 || 42 || +9 || +18 || 560 s
|-
|-
| 10 || 45 || +10 || 600 s (10 min)
| 10 || 45 || +10 || +20 || 600 s
|}
|}


==Notes==
==Notes==
* Blessing does not affect Boss-type monsters.
* Does not affect Boss monsters.
* The debuff on Undead/Demon targets is applied as a magic attack; immune targets take no effect.
* If the cast is used to cleanse Curse or Stone Curse, that cast grants no stat bonus.
* Use <code>/noshift</code> to cast on a monster without needing to manually target it.
* Against Undead-race and Demon-race monsters, Blessing acts as a debuff that halves their STR, DEX and INT.
* Blessing is a prerequisite for Angelus (requires Lv 5).

Revision as of 22:38, 28 June 2026


Blessing
JobAcolyte
TypeActive (Support)
TargetAlly / Self / Enemy
Max level10
SP cost18 – 45
Duration240 – 600 seconds

Overview

Blessing is one of the Acolyte's signature party buffs, sharpening an ally's body and mind while also acting as a cleanse. Against certain monsters it can be turned into a debuff that saps their core stats.

Mechanics

Cast on yourself or an ally, Blessing raises the target's STR, DEX and INT, increases HIT, and removes the Curse and Stone Curse effects.

Cast on an Undead-race or Demon-race monster, Blessing instead weakens it, halving that target's STR, DEX and INT.

The stat bonuses and duration scale with skill level.

Formula

  • STR / DEX / INT bonus = SkillLv each
  • HIT bonus = 2 × SkillLv
  • Duration = 200 + 40 × SkillLv seconds
  • SP cost = 15 + 3 × SkillLv

Leveling

Level SP cost STR / DEX / INT HIT Duration
1 18 +1 +2 240 s
2 21 +2 +4 280 s
3 24 +3 +6 320 s
4 27 +4 +8 360 s
5 30 +5 +10 400 s
6 33 +6 +12 440 s
7 36 +7 +14 480 s
8 39 +8 +16 520 s
9 42 +9 +18 560 s
10 45 +10 +20 600 s

Notes

  • Does not affect Boss monsters.
  • If the cast is used to cleanse Curse or Stone Curse, that cast grants no stat bonus.
  • Against Undead-race and Demon-race monsters, Blessing acts as a debuff that halves their STR, DEX and INT.