FPS and Ping: Difference between revisions
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== What is shown == | == What is shown == | ||
* '''FPS''' | * '''FPS''': how many frames per second your machine is rendering. | ||
* '''Ping''' | * '''Ping''': round-trip network latency to the server, color-coded by quality: | ||
** '''Green''' | ** '''Green''': 80 ms or below (good connection) | ||
** '''Yellow''' | ** '''Yellow''': 81–150 ms (acceptable) | ||
** '''Red''' | ** '''Red''': above 150 ms (high latency) | ||
** '''Gray''' | ** '''Gray''': no data yet | ||
The position of the display can be moved by dragging it to a preferred corner. | The position of the display can be moved by dragging it to a preferred corner. | ||
Revision as of 12:54, 24 June 2026
Vortex Legends displays a live FPS (frames per second) counter and network ping indicator while you play. Both values appear in the corner of the screen at all times.
What is shown
- FPS: how many frames per second your machine is rendering.
- Ping: round-trip network latency to the server, color-coded by quality:
- Green: 80 ms or below (good connection)
- Yellow: 81–150 ms (acceptable)
- Red: above 150 ms (high latency)
- Gray: no data yet
The position of the display can be moved by dragging it to a preferred corner.
Toggling
The display can be turned on or off in the Vortex Configurator settings application.