Pneuma: Difference between revisions
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Remove Aegis name row and internal identifiers; player-facing cleanup |
class-wiki: Acolyte rework sync Tag: Reverted |
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<tr><th style="text-align:left">Max level</th><td>1</td></tr> | <tr><th style="text-align:left">Max level</th><td>1</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>10</td></tr> | <tr><th style="text-align:left">SP cost</th><td>10</td></tr> | ||
<tr><th style="text-align:left">Duration</th><td>10 seconds</td></tr> | |||
<tr><th style="text-align:left">Duration</th><td>10 | |||
<tr><th style="text-align:left">Requires</th><td>Warp Portal Lv 4</td></tr> | <tr><th style="text-align:left">Requires</th><td>Warp Portal Lv 4</td></tr> | ||
</table> | </table> | ||
==Overview== | ==Overview== | ||
Pneuma | Pneuma creates a holy barrier on the ground that shields everyone standing inside it from ranged physical attacks. It is a defensive support skill used to neutralize archers, gunners, and other long-range threats in a fixed area. | ||
==Mechanics== | ==Mechanics== | ||
The | The barrier covers a 3×3 cell area and lasts 10 seconds. While inside it, characters take no damage from ranged physical attacks. | ||
The barrier does not stop area-of-effect attacks or magical damage, and it cannot be stacked on top of another Pneuma already covering the same area. | |||
For monsters, any attack that reaches a target 4 or more cells away counts as ranged and is therefore blocked. | |||
==Notes== | ==Notes== | ||
* | * Position the barrier carefully: melee attackers can still walk into the area and strike freely. | ||
* Because it does not block magic or area-of-effect attacks, Pneuma is most effective against dedicated ranged physical attackers. | |||
Revision as of 22:38, 28 June 2026
| Job | Acolyte |
|---|---|
| Type | Active |
| Target | Ground |
| Max level | 1 |
| SP cost | 10 |
| Duration | 10 seconds |
| Requires | Warp Portal Lv 4 |
Overview
Pneuma creates a holy barrier on the ground that shields everyone standing inside it from ranged physical attacks. It is a defensive support skill used to neutralize archers, gunners, and other long-range threats in a fixed area.
Mechanics
The barrier covers a 3×3 cell area and lasts 10 seconds. While inside it, characters take no damage from ranged physical attacks.
The barrier does not stop area-of-effect attacks or magical damage, and it cannot be stacked on top of another Pneuma already covering the same area.
For monsters, any attack that reaches a target 4 or more cells away counts as ranged and is therefore blocked.
Notes
- Position the barrier carefully: melee attackers can still walk into the area and strike freely.
- Because it does not block magic or area-of-effect attacks, Pneuma is most effective against dedicated ranged physical attackers.