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Holy Light: Difference between revisions

From Vortex Legends
Cleanup: remove Aegis name row and internal identifiers; player-facing wording
class-wiki: Acolyte rework sync
Tag: Reverted
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Holy Light</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Holy Light</caption>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr>
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr>
<tr><th style="text-align:left">Type</th><td>Offensive (Magical)</td></tr>
<tr><th style="text-align:left">Target</th><td>Enemy</td></tr>
<tr><th style="text-align:left">Target</th><td>Enemy</td></tr>
<tr><th style="text-align:left">Element</th><td>Holy</td></tr>
<tr><th style="text-align:left">Element</th><td>Holy</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">SP cost</th><td>12 → 20 (Lv 1–5, +2 per level)</td></tr>
<tr><th style="text-align:left">SP cost</th><td>11 – 15</td></tr>
<tr><th style="text-align:left">Range</th><td>9 cells</td></tr>
<tr><th style="text-align:left">Range</th><td>9 cells</td></tr>
<tr><th style="text-align:left">Cast time</th><td>1.1 s → 1.5 s (Lv 1–5, +0.1 s per level)</td></tr>
<tr><th style="text-align:left">Cast time</th><td>1.1 1.5 seconds</td></tr>
<tr><th style="text-align:left">Requires</th><td>Heal Lv 4</td></tr>
<tr><th style="text-align:left">Requires</th><td>Heal Lv 4</td></tr>
</table>
</table>


==Overview==
==Overview==
Holy Light fires a concentrated bolt of divine energy at a single enemy, dealing Holy-element magic damage. It is the only direct-damage offensive spell available to the Acolyte and scales well with MATK and skill level, making it effective against Undead and Demon targets.
Holy Light is the Acolyte's only offensive skill: a single-target bolt of Holy magic. It gives the class a way to deal direct damage and is especially effective against monsters weak to the Holy element, such as Undead and Shadow.


==Mechanics==
==Mechanics==
The skill performs a single-target magic attack. The damage multiplier starts at 150% MATK at level 1 and increases by 50% per level.
Holy Light fires a Holy-element magic bolt at one enemy. Its damage scales off the caster's MATK and grows with skill level. Because the damage is Holy element, it is amplified against targets weak to Holy and reduced against those that resist it.


===Formula===
===Formula===
: Damage = (100 + 50 × SkillLv)% MATK (Holy element)
* Damage = (100 + 60 × SkillLv)% of MATK


==Leveling table==
This gives 160% MATK at level 1, rising to 400% MATK at level 5.
 
==Leveling==
{| class="wikitable"
{| class="wikitable"
! Level !! SP cost !! Damage !! Cast time
! Level !! SP cost !! Damage !! Cast time
|-
|-
| 1 || 12 || 150% MATK || 1.1 s
| 1 || 11 || 160% MATK || 1.1 s
|-
|-
| 2 || 14 || 200% MATK || 1.2 s
| 2 || 12 || 220% MATK || 1.2 s
|-
|-
| 3 || 16 || 250% MATK || 1.3 s
| 3 || 13 || 280% MATK || 1.3 s
|-
|-
| 4 || 18 || 300% MATK || 1.4 s
| 4 || 14 || 340% MATK || 1.4 s
|-
|-
| 5 || 20 || 350% MATK || 1.5 s
| 5 || 15 || 400% MATK || 1.5 s
|}
|}


==Notes==
==Notes==
* Holy Light deals full damage to Undead-race monsters and is especially potent against them.
* Holy Light can be copied by skills such as Plagiarism and Reproduce.
* The skill can be copied via Plagiarism and Reproduce.
* Damage depends on the target's Holy-element resistance.
* Cast time is interruptible by damage.

Revision as of 22:38, 28 June 2026


Holy Light
JobAcolyte
TypeOffensive (Magical)
TargetEnemy
ElementHoly
Max level5
SP cost11 – 15
Range9 cells
Cast time1.1 – 1.5 seconds
RequiresHeal Lv 4

Overview

Holy Light is the Acolyte's only offensive skill: a single-target bolt of Holy magic. It gives the class a way to deal direct damage and is especially effective against monsters weak to the Holy element, such as Undead and Shadow.

Mechanics

Holy Light fires a Holy-element magic bolt at one enemy. Its damage scales off the caster's MATK and grows with skill level. Because the damage is Holy element, it is amplified against targets weak to Holy and reduced against those that resist it.

Formula

  • Damage = (100 + 60 × SkillLv)% of MATK

This gives 160% MATK at level 1, rising to 400% MATK at level 5.

Leveling

Level SP cost Damage Cast time
1 11 160% MATK 1.1 s
2 12 220% MATK 1.2 s
3 13 280% MATK 1.3 s
4 14 340% MATK 1.4 s
5 15 400% MATK 1.5 s

Notes

  • Holy Light can be copied by skills such as Plagiarism and Reproduce.
  • Damage depends on the target's Holy-element resistance.