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Game Systems: Difference between revisions

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== Custom systems ==
== Custom systems ==
* [[Status Effects]] status ailments and debuffs that can be inflicted in combat and what each one does.
* [[Status Effects]] status ailments and debuffs that can be inflicted in combat and what each one does.
* [[Client Commands]] special in-game commands available to players.
* [[Client Commands]] special in-game commands available to players.
* [[Custom UI and Overlays]] extra interface windows and on-screen information.
* [[Custom UI and Overlays]] extra interface windows and on-screen information.
* [[Instance System]] how instances, battle roles, entry restrictions and recovery penalties work.
* [[Instance System]] how instances, battle roles, entry restrictions and recovery penalties work.
* [[Aggro System]] how the hate table works, party roles, and the @aggro command.
* [[Aggro System]] how the hate table works, party roles, and the @aggro command.
* [[Warp System]] fast travel between towns and fields.
* [[Warp System]] fast travel between towns and fields.
* [[Quality of Life Features]] convenience features built into the server.
* [[Quality of Life Features]] convenience features built into the server.


== Standard systems ==
== Standard systems ==

Revision as of 10:43, 16 June 2026

Vortex Legends includes several custom systems that change how the game is played compared to a standard Ragnarok Online server. This section documents each one in plain language for players.

Custom systems

Standard systems