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Magic Rod: Difference between revisions

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class-wiki: Mage/Sage/Professor migration
 
Remove Aegis name row and internal identifiers; player-facing cleanup
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Magic Rod</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Magic Rod</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SA_MAGICROD</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sage</td></tr>
<tr><th style="text-align:left">Job</th><td>Sage</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>

Revision as of 11:29, 16 June 2026

Magic Rod
JobSage
TypeActive
TargetSelf
Max level5
SP cost2
Duration0.4 / 0.6 / 0.8 / 1.0 / 1.2 s

Magic Rod raises a brief magical guard that absorbs an incoming single-target spell, nullifying its damage and converting part of its energy into SP.

Overview

Magic Rod is a self-buff with a very short active window. If a single-target magic attack lands on the Sage while the guard is up, that spell deals no damage and the Sage instead gains SP based on the absorbed spell's SP cost.

Mechanics

While Magic Rod is active, an incoming single-target spell is fully negated and the Sage recovers SP equal to a percentage of the spell's SP cost.

SP gained formula: (20 × SkillLv)% of the absorbed spell's SP cost — 20% / 40% / 60% / 80% / 100% at Levels 1–5.

Higher levels both lengthen the guard window and increase the SP returned, up to a full refund of the absorbed spell's cost at Level 5.

Leveling

Level Active window SP returned (of absorbed cost)
1 0.4 s 20%
2 0.6 s 40%
3 0.8 s 60%
4 1.0 s 80%
5 1.2 s 100%

Notes

Magic Rod only absorbs single-target spells; it does not block area-of-effect or ground-placed magic. Timing the short window against an enemy's cast is the key to using it well.