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Dangerous Soul Collect: Difference between revisions

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class-wiki: Champion tree
 
Cleanup: remove Aegis name row; plain-language duration
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Dangerous Soul Collect</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Dangerous Soul Collect</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>CH_SOULCOLLECT</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Champion</td></tr>
<tr><th style="text-align:left">Job</th><td>Champion</td></tr>
<tr><th style="text-align:left">Type</th><td>Active — Utility</td></tr>
<tr><th style="text-align:left">Type</th><td>Active — Utility</td></tr>
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=== Duration ===
=== Duration ===
The buff has an internal duration of 600,000 ms (10 minutes), but this value has no gameplay effect — it records how long since the last fill, not a timed buff that expires. The spheres themselves vanish individually as the caster spends them.
The spheres do not expire on a timer — they remain until the caster spends them, vanishing individually as they are consumed.


== Notes ==
== Notes ==

Revision as of 11:27, 16 June 2026

Dangerous Soul Collect
JobChampion
TypeActive — Utility
TargetSelf
Max level1
SP cost20
Cast time2 s
RequiresFury (Explosion Spirits) Lv 5

Overview

Dangerous Soul Collect, known by its server name Zen, is the Champion's dedicated Spirit Sphere refill. Activating it immediately raises the caster's Spirit Sphere count to the natural maximum of 5, regardless of how many they currently hold. The skill requires Explosion Spirits (Fury) Lv 5 as a prerequisite but does not require Fury to be active to cast.

Mechanics

Sphere refill

On completion of the 2-second cast, all Spirit Spheres are restored to the maximum of 5. There is no level scaling; the effect is identical every time.

Duration

The spheres do not expire on a timer — they remain until the caster spends them, vanishing individually as they are consumed.

Notes

  • This is a 1-level skill with no rank progression.
  • The cast time is a hard 2 seconds and cannot be shortened.
  • Because it fills to exactly 5 spheres, using it when already at maximum is wasteful.
  • Combine with Asura Strike or Stone Fist sequences where the caster has spent spheres and needs a full reload mid-fight.