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Iron Fists: Difference between revisions

From Vortex Legends
class-wiki: Monk tree
 
Cleanup: remove Aegis name row and internal identifiers; player-facing wording
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Iron Fists</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Iron Fists</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>MO_IRONHAND</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr>
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
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* +10 ATK per skill level
* +10 ATK per skill level
* Total: +10 / +20 / +30 / +40 / +50 ATK at levels 1–5
* Total: +10 / +20 / +30 / +40 / +50 ATK at levels 1–5
The bonus also applies through the Sword-class fallthrough path in the damage calculation, meaning any weapon type that shares the knuckle branch benefits.


== Leveling Table ==
== Leveling Table ==

Revision as of 11:28, 16 June 2026

Iron Fists
JobMonk / Champion
TypePassive
Max level5

Iron Fists

Overview

Iron Fists hardens the Monk's knuckles through relentless conditioning. Each level permanently adds flat ATK when fighting barehanded or wielding knuckle-class weapons.

Mechanics

The bonus is applied to bare-fist and knuckle ATK:

  • +10 ATK per skill level
  • Total: +10 / +20 / +30 / +40 / +50 ATK at levels 1–5

Leveling Table

Level ATK Bonus
1 +10
2 +20
3 +30
4 +40
5 +50

Notes

  • Iron Fists is the prerequisite for several core Monk skills and should be maxed early.
  • The ATK bonus does not appear as a separate stat window entry — it is added directly during hit calculation.