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Sniper: Difference between revisions

From Vortex Legends
class-wiki: Sniper v2
Remove Aegis name field from skill infoboxes
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">True Sight</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">True Sight</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SN_SIGHT</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Falcon Assault</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Falcon Assault</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SN_FALCONASSAULT</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr>
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr>
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Sharp Shooting</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Sharp Shooting</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SN_SHARPSHOOTING</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr>
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr>
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Wind Walk</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Wind Walk</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SN_WINDWALK</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Killshot</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Killshot</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SN_KILLSHOT</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Master Trapper</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Master Trapper</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SN_MASTER_TRAPPER</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Job</th><td>Sniper</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>

Revision as of 11:52, 16 June 2026

Sniper is the transcendent class of the Archer line, the pinnacle of ranged precision and falcon mastery. Snipers combine pinpoint accuracy with devastating bow attacks and a deadly falcon companion, excelling at striking enemies from a safe distance. They blend self-buffs, party support and high single-target and area damage into one of the most versatile damage-dealers in the game.

Skills

True Sight

True Sight
JobSniper
TypeActive
TargetSelf
Max level10
SP cost20 → 40
Range1
Duration30 sec

A 30-second self-buff granting +5 to all stats plus scaling bonuses to ATK (+2% per level), HIT (+3 per level) and critical rate (+1 per level). The Sniper's standard opener before a damage burst. → True Sight

Falcon Assault

Falcon Assault
JobSniper
TypeOffensive
TargetEnemy
ElementNeutral
Max level5
SP cost30 → 46
Range9
Cast time1 sec
CatalystFalcon required

Commands the falcon to slam a single enemy for heavy Neutral damage, ignoring the target's Flee. Damage = (100 + 6 × Steel Crow Lv + AGI + DEX ÷ 4) × (1.5 + 0.7 × SkillLv). Requires a falcon. → Falcon Assault

Sharp Shooting

Sharp Shooting
JobSniper
TypeOffensive
TargetEnemy
ElementWeapon
Max level5
SP cost18 → 30
Range9
Cast time2 sec
CatalystBow and 1 Arrow

A focused arrow that pierces a straight line, can critically strike and splashes around the target. Damage = (100 + 50 × SkillLv)% of weapon ATK (150% → 350%) with a built-in +20 crit. Can destroy traps. → Sharp Shooting

Wind Walk

Wind Walk
JobSniper
TypeActive
TargetSelf
Max level10
SP cost46 → 100
Range1
Cast time2 → 5.6 sec
Duration130 → 400 sec

A long-duration party buff granting Flee +(SkillLv + 1) ÷ 2 and movement speed +(2 × SkillLv)% to the caster and nearby party members. Grants no perfect dodge and does not stack with other speed buffs. → Wind Walk

Killshot

Killshot
JobSniper
TypePassive
Max level5
RequiresWind Sign Lv. 3

A custom rework passive that makes Double Strafe fire 3 arrows instead of 2 and deal +(2 × SkillLv)% extra damage, and grants +(3 × SkillLv)% critical chance against enemies branded by Wind Sign (Hunter's Mark). Part of the Marksman branch. → Killshot

Master Trapper

Master Trapper
JobSniper
TypePassive
Max level5
Duration8 sec (Trapped)
RequiresResearch Trap Lv. 5

The custom rework capstone of the Traps branch. When a damage trap hits an enemy it brands them Trapped for 8 seconds; a second trap triggered while Trapped deals +(5 + 5 × SkillLv)% bonus damage, rewarding overlapping trap fields. → Master Trapper

Inherited skills

The Sniper keeps all Archer and Hunter skills.

Advancement

The Sniper is the final class of the Archer line. See Transcendent Classes.