Beast Bite: Difference between revisions
class-wiki: Hunter v2 |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Beast Bite</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Beast Bite</caption> | ||
<tr><th style="text-align:left">Job</th><td>Hunter</td></tr> | <tr><th style="text-align:left">Job</th><td>Hunter</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
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<tr><th style="text-align:left">Requires</th><td>Beast Call 1</td></tr> | <tr><th style="text-align:left">Requires</th><td>Beast Call 1</td></tr> | ||
</table> | </table> | ||
'''Beast Bite''' | '''Beast Bite''' is the [[Hunter]] Beast Master attack command that orders the active companion to lunge in and bite a target. | ||
== Overview == | == Overview == | ||
Revision as of 11:29, 16 June 2026
| Job | Hunter |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Max level | 5 |
| SP cost | 40 → 48 |
| Range | 9 cells |
| Cooldown | 1s → 5s |
| Requires | Beast Call 1 |
Beast Bite is the Hunter Beast Master attack command that orders the active companion to lunge in and bite a target.
Overview
Beast Bite is the offensive core of the Beast Master branch. The Hunter does not strike personally; instead the active beast charges the target and bites it, then locks on in Offensive stance and keeps fighting.
Mechanics
A companion must be active (Beast Call) to use Beast Bite. The skill commands the beast to dash to the target and attack. After the bite the companion automatically switches to its Offensive behaviour and stays locked onto that enemy.
Because the beast — not the Hunter — deals the damage, the hit uses the companion's own ATK scaled by the skill ratio below. The attack ignores attack/defense cards and element modifiers.
Damage formula: Beast Bite damage = (100 + 100 × SkillLv)% of the beast's ATK. This resolves to 200% at level 1, rising to 600% at level 5.
Leveling
Higher levels raise the damage ratio sharply; SP cost and cooldown also climb with level.
| Level | Damage (% of beast ATK) | SP | Cooldown |
|---|---|---|---|
| 1 | 200% | 40 | 1s |
| 2 | 300% | 42 | 2s |
| 3 | 400% | 44 | 3s |
| 4 | 500% | 46 | 4s |
| 5 | 600% | 48 | 5s |
Notes
Beast Bite is the only direct-damage skill in the Beast Master branch and requires Beast Call. Its damage scales off the companion's stats rather than the Hunter's, so a strong companion is what makes the bite hurt. After biting, the beast keeps attacking on its own until ordered otherwise with Beast Orders.