Blitz Beat: Difference between revisions
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== Requirements == | |||
Requires an active falcon from [[Falconry Mastery]]. | |||
== Notes == | == Notes == | ||
Latest revision as of 09:45, 23 July 2026
| Job | Hunter |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Neutral |
| Max level | 5 |
| SP cost | 10 → 22 |
| Range | 5 cells |
| Cast time | 1.5s |
| Cooldown | 1s after-cast delay |
| Requires | Falconry Mastery (Falcon required) |
Blitz Beat is the Hunter class's falcon attack, dealing splash damage to enemies.
Overview
Blitz Beat sends the falcon to strike a target and the area around it. It is the Hunter's main on-demand falcon damage and also fires automatically from normal bow attacks once a falcon is summoned.
Mechanics
A falcon must be summoned (Falconry Mastery) to use Blitz Beat. On cast the falcon strikes the target plus a 3x3 splash, ignoring the target's Flee. The number of beats equals the skill level: 1 beat at level 1 up to 5 beats at level 5, so total damage rises sharply with level.
Damage formula: damage per beat = 100 + 6 × Steel Crow Lv + AGI + DEX ÷ 4, dealt once per beat (SkillLv beats). Steel Crow raises the per-beat value directly.
Beyond manual use, Blitz Beat fires automatically on normal bow attacks while a falcon is present. The auto-proc chance is roughly 5 + Steel Crow Lv + LUK ÷ 4 percent. The auto-cast version uses a reduced level based on the Hunter's Job Level rather than the full learned level.
Leveling
Higher levels add beats (and therefore damage); SP cost rises with level.
| Level | Beats | SP |
|---|---|---|
| 1 | 1 | 10 |
| 2 | 2 | 13 |
| 3 | 3 | 16 |
| 4 | 4 | 19 |
| 5 | 5 | 22 |
Requirements
Requires an active falcon from Falconry Mastery.
Notes
Blitz Beat is the heart of the falcon Hunter, both as a manual nuke and as a passive damage source through its auto-proc. It is strengthened by Steel Crow and is the basis for the Sniper skill Falcon Assault. It is a prerequisite for Steel Crow, Detect and Spring Trap.