Lex Aeterna: Difference between revisions
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==Leveling== | ==Leveling== | ||
Lex Aeterna has a single level with a fixed effect and a 10 SP cost. | Lex Aeterna has a single level with a fixed effect and a 10 SP cost. | ||
Latest revision as of 16:52, 20 July 2026
| Job | Priest |
|---|---|
| Type | Active |
| Target | Single enemy |
| Max level | 1 |
| SP cost | 10 |
| Range | 9 cells |
| Duration | Until the next hit lands |
| Requires | Job change (Priest) |
Overview
Lex Aeterna marks a target so that the very next hit it takes deals double damage. It is commonly used to set up a heavy follow-up blow from an ally or the caster.
Mechanics
The mark waits on the target until any attack connects. That single hit deals double its normal damage, after which the mark is consumed.
The mark amplifies the next damaging blow only. It does not affect heals, attacks that miss, or status effects, and only one mark can be present at a time.
Targets that are Frozen or under Stone Curse cannot be marked.
Leveling
Lex Aeterna has a single level with a fixed effect and a 10 SP cost.