Head Crush: Difference between revisions
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class-wiki: Head Crush 200% base, SP 13-25, CD 2.7-1.5 |
class-wiki: trim Boss note |
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'''Damage formula:''' | '''Damage formula:''' | ||
Damage = ( | Damage = (160 + 40 × SkillLv + 2 × STR) % of ATK | ||
When a two-handed sword, spear, or axe is equipped, this damage is doubled. | When a two-handed sword, spear, or axe is equipped, this damage is doubled. | ||
| Line 27: | Line 27: | ||
Bleed chance = (50 + 10 × SkillLv) % | Bleed chance = (50 + 10 × SkillLv) % | ||
The cast cannot be interrupted | The cast cannot be interrupted. Undead and Demon enemies still take damage but never suffer Bleeding. | ||
== Leveling == | == Leveling == | ||
| Line 33: | Line 33: | ||
! Level !! SP cost !! Base damage !! Bleed chance !! Cooldown | ! Level !! SP cost !! Base damage !! Bleed chance !! Cooldown | ||
|- | |- | ||
| 1 || 13 || | | 1 || 13 || 200% + 2 × STR || 60% || 2.7 s | ||
|- | |- | ||
| 2 || 16 || | | 2 || 16 || 240% + 2 × STR || 70% || 2.4 s | ||
|- | |- | ||
| 3 || 19 || | | 3 || 19 || 280% + 2 × STR || 80% || 2.1 s | ||
|- | |- | ||
| 4 || 22 || | | 4 || 22 || 320% + 2 × STR || 90% || 1.8 s | ||
|- | |- | ||
| 5 || 25 || | | 5 || 25 || 360% + 2 × STR || 100% || 1.5 s | ||
|} | |} | ||
| Line 49: | Line 49: | ||
* The 2 × STR term means high-STR builds gain significant extra damage. | * The 2 × STR term means high-STR builds gain significant extra damage. | ||
* The doubling applies to two-handed swords, spears, and axes. | * The doubling applies to two-handed swords, spears, and axes. | ||
* The uninterruptible cast makes it reliable under pressure, | * The uninterruptible cast makes it reliable under pressure. | ||
* Bleeding never applies to Undead or Demon enemies, though they still take full damage. | |||
[[Category:Lord Knight skills]] | [[Category:Lord Knight skills]] | ||
[[Category:Attack skills]] | [[Category:Attack skills]] | ||
Latest revision as of 19:08, 25 June 2026
| Job | Lord Knight |
|---|---|
| Type | Offensive (Physical) |
| Target | Single enemy |
| Element | Weapon |
| Max level | 5 |
| SP cost | 13 → 25 |
| Range | 3 cells |
| Cast time | 0.5 s (uninterruptible) |
| Cooldown | 2.7 → 1.5 s |
| Requires | Auto Counter Lv 3 |
Overview
Head Crush is a brutal single strike aimed at the enemy's head, with a strong chance to inflict Bleeding. Its damage scales with the Lord Knight's STR and is doubled when wielding a two-handed weapon, making it a heavy-hitting opener or finisher for STR-focused builds.
Mechanics
Damage formula:
Damage = (160 + 40 × SkillLv + 2 × STR) % of ATK
When a two-handed sword, spear, or axe is equipped, this damage is doubled.
Bleeding chance:
Bleed chance = (50 + 10 × SkillLv) %
The cast cannot be interrupted. Undead and Demon enemies still take damage but never suffer Bleeding.
Leveling
| Level | SP cost | Base damage | Bleed chance | Cooldown |
|---|---|---|---|---|
| 1 | 13 | 200% + 2 × STR | 60% | 2.7 s |
| 2 | 16 | 240% + 2 × STR | 70% | 2.4 s |
| 3 | 19 | 280% + 2 × STR | 80% | 2.1 s |
| 4 | 22 | 320% + 2 × STR | 90% | 1.8 s |
| 5 | 25 | 360% + 2 × STR | 100% | 1.5 s |
Base damage shown before the two-handed weapon doubling.
Notes
- The 2 × STR term means high-STR builds gain significant extra damage.
- The doubling applies to two-handed swords, spears, and axes.
- The uninterruptible cast makes it reliable under pressure.
- Bleeding never applies to Undead or Demon enemies, though they still take full damage.