Gravitational Field: Difference between revisions
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Gravitational Field</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Gravitational Field</caption> | ||
<tr><th style="text-align:left">Job</th><td> | <tr><th style="text-align:left">Job</th><td>Professor</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive (Magic)</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive (Magic)</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Ground</td></tr> | <tr><th style="text-align:left">Target</th><td>Ground</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Neutral</td></tr> | <tr><th style="text-align:left">Element</th><td>Neutral</td></tr> | ||
<tr><th style="text-align:left">Max level</th><td>5</td></tr> | <tr><th style="text-align:left">Max level</th><td>5</td></tr> | ||
<tr><th style="text-align:left">Range</th><td> | <tr><th style="text-align:left">Range</th><td>11 cells</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td> | <tr><th style="text-align:left">SP cost</th><td>30 → 70</td></tr> | ||
<tr><th style="text-align:left">Cast time</th><td>5 sec</td></tr> | <tr><th style="text-align:left">Cast time</th><td>3 → 5 sec</td></tr> | ||
<tr><th style="text-align:left">Cooldown</th><td>5 sec</td></tr> | <tr><th style="text-align:left">Cooldown</th><td>5 sec</td></tr> | ||
<tr><th style="text-align:left">Duration</th><td> | <tr><th style="text-align:left">Duration</th><td>3.95 sec</td></tr> | ||
</table> | </table> | ||
'''Gravitational Field''' warps gravity over a targeted area, crushing every enemy inside it with repeated bursts of Neutral magic. | '''Gravitational Field''' warps gravity over a targeted area, crushing every enemy caught inside it with repeated bursts of Neutral magic. | ||
== Overview == | == Overview == | ||
On | On VortexRo, Gravitational Field is reworked into a ground field the caster drops and then walks away from; there is no self-lock holding you in place while it ticks. Every enemy standing inside the field is struck again and again by gravity magic for the field's short lifetime, and anyone caught inside also finds themselves moving and swinging more slowly for as long as they linger there. It rewards zoning enemies into the field and then continuing to cast or reposition, rather than standing still to babysit it. | ||
== Mechanics == | == Mechanics == | ||
Once placed, the field covers a small area around the target cell (roughly a 5x5 zone) and strikes every enemy standing in it about once every half second for its 3.95-second lifetime. | |||
Damage formula: | Damage formula (per hit): (25 + 50 × SkillLv)% MATK, resolving from 75% at level 1 up to 275% MATK at level 5. | ||
The hits are Neutral-element magic. Any enemy standing in the field also has its movement speed and attack speed slowed for as long as it remains inside, with the slow growing stronger at higher skill levels. Cast time scales with skill level; the field's own duration and the skill's cooldown do not. | |||
== Leveling == | == Leveling == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! SP cost !! | ! Level !! SP cost !! Cast time !! Damage per hit (MATK) | ||
|- | |- | ||
| 1 || | | 1 || 30 || 3.0 sec || 75% | ||
|- | |- | ||
| 2 || | | 2 || 40 || 3.5 sec || 125% | ||
|- | |- | ||
| 3 || | | 3 || 50 || 4.0 sec || 175% | ||
|- | |- | ||
| 4 || | | 4 || 60 || 4.5 sec || 225% | ||
|- | |- | ||
| 5 || | | 5 || 70 || 5.0 sec || 275% | ||
|} | |} | ||
== Notes == | == Notes == | ||
* The caster is not locked in place while the field is active | * The caster is not locked in place while the field is active; you may move and cast freely after placing it. | ||
* The | * The field's 3.95-second duration and 5-second cooldown are fixed and do not change with skill level; only SP cost, cast time, and per-hit damage scale. | ||
[[Category: | [[Category:Professor skills]] | ||
[[Category:Offensive skills]] | [[Category:Offensive skills]] | ||
Latest revision as of 10:40, 10 August 2026
| Job | Professor |
|---|---|
| Type | Offensive (Magic) |
| Target | Ground |
| Element | Neutral |
| Max level | 5 |
| Range | 11 cells |
| SP cost | 30 → 70 |
| Cast time | 3 → 5 sec |
| Cooldown | 5 sec |
| Duration | 3.95 sec |
Gravitational Field warps gravity over a targeted area, crushing every enemy caught inside it with repeated bursts of Neutral magic.
Overview
On VortexRo, Gravitational Field is reworked into a ground field the caster drops and then walks away from; there is no self-lock holding you in place while it ticks. Every enemy standing inside the field is struck again and again by gravity magic for the field's short lifetime, and anyone caught inside also finds themselves moving and swinging more slowly for as long as they linger there. It rewards zoning enemies into the field and then continuing to cast or reposition, rather than standing still to babysit it.
Mechanics
Once placed, the field covers a small area around the target cell (roughly a 5x5 zone) and strikes every enemy standing in it about once every half second for its 3.95-second lifetime.
Damage formula (per hit): (25 + 50 × SkillLv)% MATK, resolving from 75% at level 1 up to 275% MATK at level 5.
The hits are Neutral-element magic. Any enemy standing in the field also has its movement speed and attack speed slowed for as long as it remains inside, with the slow growing stronger at higher skill levels. Cast time scales with skill level; the field's own duration and the skill's cooldown do not.
Leveling
| Level | SP cost | Cast time | Damage per hit (MATK) |
|---|---|---|---|
| 1 | 30 | 3.0 sec | 75% |
| 2 | 40 | 3.5 sec | 125% |
| 3 | 50 | 4.0 sec | 175% |
| 4 | 60 | 4.5 sec | 225% |
| 5 | 70 | 5.0 sec | 275% |
Notes
- The caster is not locked in place while the field is active; you may move and cast freely after placing it.
- The field's 3.95-second duration and 5-second cooldown are fixed and do not change with skill level; only SP cost, cast time, and per-hit damage scale.