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Deadly Edge: Difference between revisions

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class-wiki: Crusader/Paladin rework
 
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<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Type</th><td>Passive</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">Requires</th><td>Spear Quicken Lv 5</td></tr>
</table>
</table>


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'''Effect:''' While wielding a one-handed or two-handed spear, critical hits deal +(5 × SkillLv)% extra damage. The bonus is added on top of the normal critical damage increase.
'''Effect:''' While wielding a one-handed or two-handed spear, critical hits deal +(5 × SkillLv)% extra damage. The bonus is added on top of the normal critical damage increase.


The bonus only applies while a spear is equipped; with any other weapon type Deadly Edge does nothing.
The bonus only applies while a spear is equipped; with any other weapon type Deadly Edge does nothing. It also has no effect on non-critical hits.


== Leveling ==
== Leveling ==
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== Notes ==
== Notes ==


* Deadly Edge rewards a crit-spear Paladin: investing in critical rate turns the passive into a steady damage increase on every empowered strike.
* Deadly Edge rewards a crit-spear Paladin: investing in critical rate turns the passive into a steady damage increase on every critical strike.
* It does not affect non-critical hits or attacks made with non-spear weapons.
* It follows naturally from [[Spear Quicken]], whose attack speed and critical rate keep the spear build's critical hits coming.


[[Category:Paladin skills]]
[[Category:Paladin skills]]
[[Category:Passive skills]]
[[Category:Passive skills]]

Latest revision as of 10:27, 25 September 2026

Deadly Edge
JobPaladin
TypePassive
Max level5
RequiresSpear Quicken Lv 5

Deadly Edge is a passive skill of the Paladin class that sharpens the Paladin's spear strikes so their critical hits land harder. It is the cornerstone of a critical-focused spear build.

Overview

Deadly Edge has no activation and costs nothing to use. As long as the Paladin is wielding a spear, every critical hit deals additional damage. The bonus only applies to critical strikes, so it pairs naturally with gear and stats that push critical rate.

Mechanics

Effect: While wielding a one-handed or two-handed spear, critical hits deal +(5 × SkillLv)% extra damage. The bonus is added on top of the normal critical damage increase.

The bonus only applies while a spear is equipped; with any other weapon type Deadly Edge does nothing. It also has no effect on non-critical hits.

Leveling

The extra critical damage scales from +5% at level 1 up to +25% at level 5.

Notes

  • Deadly Edge rewards a crit-spear Paladin: investing in critical rate turns the passive into a steady damage increase on every critical strike.
  • It follows naturally from Spear Quicken, whose attack speed and critical rate keep the spear build's critical hits coming.