Archer: Difference between revisions
class-wiki: Archer tree |
wiki-sync: local -> vps 2026-07-23 Tag: Manual revert |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Owl's Eye</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Owl's Eye</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Self</td></tr> | |||
<tr><th style="text-align:left">Element</th><td>Neutral</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
</table> | </table> | ||
A passive that | A passive that sharpens the Archer's aim by raising DEX. It is the standard first investment for any bow user and the prerequisite to Vulture's Eye. → '''[[Owl's Eye]]''' | ||
=== Vulture's Eye === | === Vulture's Eye === | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Vulture's Eye</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Vulture's Eye</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Self</td></tr> | |||
<tr><th style="text-align:left">Element</th><td>Neutral</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
<tr><th style="text-align:left">Requires</th><td>Owl's Eye Lv 3</td></tr> | <tr><th style="text-align:left">Requires</th><td>Owl's Eye Lv 3</td></tr> | ||
</table> | </table> | ||
A passive that | A passive that boosts accuracy and, with a bow equipped, extends the Archer's attack range. It also lengthens the reach of the Archer's main bow skills, letting you fire from farther away. → '''[[Vulture's Eye]]''' | ||
=== Improve Concentration === | === Improve Concentration === | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Improve Concentration</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Improve Concentration</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Self</td></tr> | <tr><th style="text-align:left">Target</th><td>Self</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Neutral</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>14 → 50</td></tr> | <tr><th style="text-align:left">SP cost</th><td>14 → 50</td></tr> | ||
<tr><th style="text-align:left">Duration</th><td>120s → 300s</td></tr> | |||
<tr><th style="text-align:left">Requires</th><td>Vulture's Eye Lv 1</td></tr> | |||
</table> | </table> | ||
A self-buff that | A self-buff that heightens focus, raising AGI and DEX for a time and revealing nearby hidden units and traps. → '''[[Improve Concentration]]''' | ||
=== Double Strafe === | === Double Strafe === | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Double Strafe</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Double Strafe</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Enemy</td></tr> | <tr><th style="text-align:left">Target</th><td>Enemy</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Weapon</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>12</td></tr> | <tr><th style="text-align:left">SP cost</th><td>12</td></tr> | ||
<tr><th style="text-align:left">Catalyst</th><td>Arrow x1</td></tr> | |||
</table> | </table> | ||
The Archer's signature attack: | The Archer's signature attack: looses two arrows at a single target in one motion. Cheap, instant, and endlessly spammable, it is the bread-and-butter damage skill of the whole Archer line. → '''[[Double Strafe]]''' | ||
=== Arrow Shower === | === Arrow Shower === | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Arrow Shower</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Arrow Shower</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Ground</td></tr> | <tr><th style="text-align:left">Target</th><td>Ground</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Weapon</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>15</td></tr> | <tr><th style="text-align:left">SP cost</th><td>15</td></tr> | ||
<tr><th style="text-align:left">Catalyst</th><td>Arrow x1</td></tr> | |||
<tr><th style="text-align:left">Requires</th><td>Double Strafe Lv 5</td></tr> | <tr><th style="text-align:left">Requires</th><td>Double Strafe Lv 5</td></tr> | ||
</table> | </table> | ||
A ground-targeted area | A ground-targeted volley that rains arrows over an area, damaging and knocking back every enemy caught in the zone. The Archer's primary tool for thinning out groups. → '''[[Arrow Shower]]''' | ||
=== Piercing Arrow === | === Piercing Arrow === | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Piercing Arrow</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Piercing Arrow</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Enemy</td></tr> | <tr><th style="text-align:left">Target</th><td>Enemy</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Weapon</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>14</td></tr> | <tr><th style="text-align:left">SP cost</th><td>14</td></tr> | ||
<tr><th style="text-align:left">Cast time</th><td>0.75s</td></tr> | <tr><th style="text-align:left">Cast time</th><td>0.75s</td></tr> | ||
<tr><th style="text-align:left">Catalyst</th><td>Arrow x1</td></tr> | |||
<tr><th style="text-align:left">Requires</th><td>Double Strafe Lv 3</td></tr> | <tr><th style="text-align:left">Requires</th><td>Double Strafe Lv 3</td></tr> | ||
</table> | </table> | ||
A single-target shot | A focused single-target shot that can land critical hits and punches through part of the target's defense, making it the Archer's go-to opener against well-armored foes. → '''[[Piercing Arrow]]''' | ||
=== Charge Arrow === | === Charge Arrow === | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Charge Arrow</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Charge Arrow</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Enemy</td></tr> | <tr><th style="text-align:left">Target</th><td>Enemy</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Weapon</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>1</td></tr> | <tr><th style="text-align:left">Max level</th><td>1</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>15</td></tr> | <tr><th style="text-align:left">SP cost</th><td>15</td></tr> | ||
<tr><th style="text-align:left">Cast time</th><td>1.5s</td></tr> | <tr><th style="text-align:left">Cast time</th><td>1.5s</td></tr> | ||
<tr><th style="text-align:left">Catalyst</th><td>Arrow x1</td></tr> | |||
</table> | </table> | ||
A quest skill that | A quest skill that slams the target with a powered shot and hurls them far backwards, useful for creating distance from a dangerous enemy. → '''[[Charge Arrow]]''' | ||
=== Arrow Crafting === | === Arrow Crafting === | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Arrow Crafting</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Arrow Crafting</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Self</td></tr> | <tr><th style="text-align:left">Target</th><td>Self</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Neutral</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>1</td></tr> | <tr><th style="text-align:left">Max level</th><td>1</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>10</td></tr> | <tr><th style="text-align:left">SP cost</th><td>10</td></tr> | ||
</table> | </table> | ||
A quest skill that opens a menu to convert materials into arrows, including elemental arrows. → '''[[Arrow Crafting]]''' | A quest skill that opens a menu to convert materials into arrows, including elemental arrows. → '''[[Arrow Crafting]]''' | ||
=== Arrow Recovery === | === Arrow Recovery === | ||
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Arrow Recovery</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Arrow Recovery</caption> | ||
<tr><th style="text-align:left">Job</th><td>Archer</td></tr> | <tr><th style="text-align:left">Job</th><td>Archer</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Self</td></tr> | |||
<tr><th style="text-align:left">Element</th><td>Neutral</td></tr> | |||
<tr><th style="text-align:left">Max level</th><td>5</td></tr> | <tr><th style="text-align:left">Max level</th><td>5</td></tr> | ||
<tr><th style="text-align:left">Requires</th><td>Vulture's Eye Lv 5</td></tr> | <tr><th style="text-align:left">Requires</th><td>Vulture's Eye Lv 5</td></tr> | ||
</table> | </table> | ||
A passive | A passive that gives a chance to recover spent arrows from monsters you kill, easing the cost of constant shooting. → '''[[Arrow Recovery]]''' | ||
== Advancement == | == Advancement == | ||
| Line 115: | Line 124: | ||
[[Category:First Classes]] | [[Category:First Classes]] | ||
Latest revision as of 09:45, 23 July 2026
Archer is a ranged first class of the Archer line, specializing in bows and arrow skills. Archers attack from a distance, leaning on high DEX for accuracy and bow damage and on AGI for evasion and attack speed. Their toolkit combines spammable single-target shots, area fire, defense-piercing burst, and utility skills for ammunition and crowd control, making them strong and flexible levelers.
Skills
Owl's Eye
| Job | Archer |
|---|---|
| Type | Passive |
| Target | Self |
| Element | Neutral |
| Max level | 10 |
A passive that sharpens the Archer's aim by raising DEX. It is the standard first investment for any bow user and the prerequisite to Vulture's Eye. → Owl's Eye
Vulture's Eye
| Job | Archer |
|---|---|
| Type | Passive |
| Target | Self |
| Element | Neutral |
| Max level | 10 |
| Requires | Owl's Eye Lv 3 |
A passive that boosts accuracy and, with a bow equipped, extends the Archer's attack range. It also lengthens the reach of the Archer's main bow skills, letting you fire from farther away. → Vulture's Eye
Improve Concentration
| Job | Archer |
|---|---|
| Type | Active |
| Target | Self |
| Element | Neutral |
| Max level | 10 |
| SP cost | 14 → 50 |
| Duration | 120s → 300s |
| Requires | Vulture's Eye Lv 1 |
A self-buff that heightens focus, raising AGI and DEX for a time and revealing nearby hidden units and traps. → Improve Concentration
Double Strafe
| Job | Archer |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
| SP cost | 12 |
| Catalyst | Arrow x1 |
The Archer's signature attack: looses two arrows at a single target in one motion. Cheap, instant, and endlessly spammable, it is the bread-and-butter damage skill of the whole Archer line. → Double Strafe
Arrow Shower
| Job | Archer |
|---|---|
| Type | Offensive |
| Target | Ground |
| Element | Weapon |
| Max level | 10 |
| SP cost | 15 |
| Catalyst | Arrow x1 |
| Requires | Double Strafe Lv 5 |
A ground-targeted volley that rains arrows over an area, damaging and knocking back every enemy caught in the zone. The Archer's primary tool for thinning out groups. → Arrow Shower
Piercing Arrow
| Job | Archer |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
| SP cost | 14 |
| Cast time | 0.75s |
| Catalyst | Arrow x1 |
| Requires | Double Strafe Lv 3 |
A focused single-target shot that can land critical hits and punches through part of the target's defense, making it the Archer's go-to opener against well-armored foes. → Piercing Arrow
Charge Arrow
| Job | Archer |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 1 |
| SP cost | 15 |
| Cast time | 1.5s |
| Catalyst | Arrow x1 |
A quest skill that slams the target with a powered shot and hurls them far backwards, useful for creating distance from a dangerous enemy. → Charge Arrow
Arrow Crafting
| Job | Archer |
|---|---|
| Type | Active |
| Target | Self |
| Element | Neutral |
| Max level | 1 |
| SP cost | 10 |
A quest skill that opens a menu to convert materials into arrows, including elemental arrows. → Arrow Crafting
Arrow Recovery
| Job | Archer |
|---|---|
| Type | Passive |
| Target | Self |
| Element | Neutral |
| Max level | 5 |
| Requires | Vulture's Eye Lv 5 |
A passive that gives a chance to recover spent arrows from monsters you kill, easing the cost of constant shooting. → Arrow Recovery
Advancement
The Archer advances to the Hunter (and later Sniper), or to Bard/Dancer. See First Classes.