Mace Mastery: Difference between revisions
Appearance
Cleanup: remove Aegis name row and internal identifiers; player-facing wording |
wiki-sync: local -> vps 2026-07-23 Tag: Manual revert |
| (One intermediate revision by the same user not shown) | |
(No difference)
| |
Latest revision as of 09:47, 23 July 2026
| Job | Acolyte |
|---|---|
| Type | Passive |
| Max level | 10 |
Overview
Mace Mastery is a passive skill that permanently increases the Acolyte's ATK when wielding a Mace-type weapon (one-handed or two-handed). The bonus bypasses physical Defence calculations, making each point directly effective regardless of the enemy's armour.
Mechanics
The bonus is applied to the base ATK damage whenever the character has a Mace or Two-Handed Mace equipped. The same skill level also adds a flat bonus to the Hit stat with that weapon type.
Formula
- ATK bonus = SkillLv × 4
- Hit bonus = SkillLv × 1
Leveling table
| Level | ATK bonus | Hit bonus |
|---|---|---|
| 1 | +4 | +1 |
| 2 | +8 | +2 |
| 3 | +12 | +3 |
| 4 | +16 | +4 |
| 5 | +20 | +5 |
| 6 | +24 | +6 |
| 7 | +28 | +7 |
| 8 | +32 | +8 |
| 9 | +36 | +9 |
| 10 | +40 | +10 |
Notes
- Both bonuses require a Mace or Two-Handed Mace equipped; equipping any other weapon type removes them.
- The in-game skill tooltip only displays the ATK bonus. The Hit bonus is applied by the server but is not visible in the client description.
- Mace Mastery is a prerequisite for several Priest skills (Impositio Manus at Lv 5, and higher-tier skills at Lv 10).