Charge Arrow: Difference between revisions
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Latest revision as of 09:45, 23 July 2026
| Job | Archer |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 1 |
| SP cost | 15 |
| Cast time | 1.5s |
| Catalyst | Arrow x1 |
Charge Arrow is a knockback bow attack available to the Archer class. It is learned through a skill quest rather than from the normal skill tree.
Overview
Charge Arrow fires a single forceful shot that knocks the target far backward. Its main value is control: it pushes enemies away to open distance or interrupt their approach.
Mechanics
The skill requires a bow and consumes 1 arrow per cast, with a 1.5-second cast time. It deals weapon-element damage and knocks the target back 6 cells. SP cost is 15. Its range is extended by Vulture's Eye. As a quest skill it has a single level.
Damage formula: 150% of weapon ATK (fixed) Knockback: 6 cells
Leveling
| Level | Damage | Knockback | SP |
|---|---|---|---|
| 1 | 150% | 6 cells | 15 |
Requirements
Requires a bow (or a musical instrument / whip) equipped and consumes 1 arrow per cast. The skill is obtained from its associated skill quest.
Notes
The long 6-cell knockback makes Charge Arrow useful for kiting and for disrupting enemies in PvP. Because it is a fixed single-level skill, there is no leveling progression.