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Safety Wall: Difference between revisions

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class-wiki: Mage/Sage/Professor migration
 
class-wiki: drop redundant Requirements section / fix Safety Wall scaling
 
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Safety Wall</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Safety Wall</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>MG_SAFETYWALL</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Mage</td></tr>
<tr><th style="text-align:left">Job</th><td>Mage</td></tr>
<tr><th style="text-align:left">Type</th><td>Supportive (Ground, no damage)</td></tr>
<tr><th style="text-align:left">Type</th><td>Supportive (Ground, no damage)</td></tr>
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|-
|-
| 1 || 2 || 5 || 4.0 || 30
| 1 || 2 || 5 || 4.0 || 30
|-
| 2 || 3 || 10 || 3.5 || 30
|-
|-
| 3 || 4 || 15 || 3.5 || 30
| 3 || 4 || 15 || 3.5 || 30
|-
| 4 || 5 || 20 || 2.5 || 35
|-
|-
| 5 || 6 || 25 || 2.0 || 35
| 5 || 6 || 25 || 2.0 || 35
|-
| 6 || 7 || 30 || 1.5 || 35
|-
|-
| 7 || 8 || 35 || 1.0 || 40
| 7 || 8 || 35 || 1.0 || 40
|-
| 8 || 9 || 40 || 1.0 || 40
|-
| 9 || 10 || 45 || 1.0 || 40
|-
|-
| 10 || 11 || 50 || 1.0 || 40
| 10 || 11 || 50 || 1.0 || 40
|}
|}
== Catalysts and requirements ==
Each cast consumes 1 Blue Gemstone. Requires Soul Strike Lv 3 to learn.


== Notes ==
== Notes ==

Latest revision as of 15:46, 30 June 2026

Safety Wall
JobMage
TypeSupportive (Ground, no damage)
TargetGround
Max level10
SP cost30 → 40
Range9
Duration5 × SkillLv (sec)
Cast time4 → 1 (sec)
Catalyst1 Blue Gemstone
RequiresSoul Strike Lv 3

Safety Wall raises a protective barrier on a single cell that absorbs a set number of melee attacks before shattering.

Overview

Safety Wall is a cornerstone defensive skill. Anyone standing on the warded cell is shielded from melee (short-range) attacks until the wall absorbs its limit of hits or its duration runs out. It is the classic answer to melee-heavy enemies and is widely used to protect both the caster and allies.

Mechanics

The wall is placed on a single cell and blocks incoming melee attacks. It breaks after absorbing a fixed number of attacks, or when its duration expires, whichever comes first. Each successful cast consumes 1 Blue Gemstone.

Effect formula: Attacks blocked = 1 + SkillLv.

Duration: 5 × SkillLv seconds. Cast time decreases from 4 seconds at Lv 1 down to 1 second at Lv 7 and above.

Leveling

Level Attacks blocked Duration (sec) Cast time (sec) SP
1 2 5 4.0 30
2 3 10 3.5 30
3 4 15 3.5 30
4 5 20 2.5 35
5 6 25 2.0 35
6 7 30 1.5 35
7 8 35 1.0 40
8 9 40 1.0 40
9 10 45 1.0 40
10 11 50 1.0 40

Notes

  • Blocks short-range (melee) attacks only; ranged and magic attacks pass through.
  • Missed melee attacks still count against the wall's hit limit.
  • Monster skills used within 4 cells are treated as melee and are also blocked.
  • Cannot overlap with another Safety Wall.