Fury: Difference between revisions
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wiki-sync: local -> vps 2026-07-23 Tag: Manual revert |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Fury</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Fury</caption> | ||
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> | <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active (self-buff)</td></tr> | <tr><th style="text-align:left">Type</th><td>Active (self-buff)</td></tr> | ||
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== Mechanics == | == Mechanics == | ||
Consuming 5 spirit spheres grants the '''Fury''' | Consuming 5 spirit spheres grants the '''Fury''' status for 3 minutes. While active: | ||
* '''CRIT rate''' is increased by (75 + 25 × SkillLv): | * '''CRIT rate''' is increased by (75 + 25 × SkillLv): | ||
Latest revision as of 09:47, 23 July 2026
| Job | Monk / Champion |
|---|---|
| Type | Active (self-buff) |
| Target | Self |
| Max level | 5 |
| SP cost | 15 |
| Spirit Spheres | 5 |
| Duration | 3 min |
Fury
Overview
Fury is the prerequisite buff for Asura Strike and the Monk's primary Critical rate amplifier. Activating it detonates all five spirit spheres, releasing their energy as pure killing intent that dramatically boosts Critical hit rate and unlocks the ultimate technique.
Mechanics
Consuming 5 spirit spheres grants the Fury status for 3 minutes. While active:
- CRIT rate is increased by (75 + 25 × SkillLv):
| Level | CRIT Bonus |
|---|---|
| 1 | +100 |
| 2 | +125 |
| 3 | +150 |
| 4 | +175 |
| 5 | +200 |
- Asura Strike becomes available to cast (it requires Fury as a status prerequisite).
- Snap no longer costs a spirit sphere while Fury is active.
- Fury ends immediately when Asura Strike is used.
Notes
- Fury ends if Raising Dragon status ends while Fury is active — both are tied to the spirit sphere system.
- Because Fury requires 5 spheres to activate, always cast Summon Spirit Sphere five times first.
- The +200 CRIT at level 5 approaches or exceeds the game's effective critical cap on many builds, making nearly every hit critical during Fury.
- Even without using Asura Strike, Fury is a strong offensive buff for its 3-minute duration.