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Occult Impaction: Difference between revisions

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class-wiki: Monk tree
 
Remove Aegis name row and internal identifiers; player-facing cleanup
 
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Occult Impaction</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Occult Impaction</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>MO_INVESTIGATE</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr>
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
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The hit flag ''IgnoreFlee'' is set, so the attack always connects regardless of the target's Flee stat. After the attack lands, any [[Root|Blade Stop]] state on the caster is ended automatically.
The attack always connects regardless of the target's Flee stat. After the attack lands, any [[Root|Blade Stop]] state on the caster is ended automatically.


== Notes ==
== Notes ==
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* Occult Impaction is one of the skills that can be used to break out of a [[Root|Blade Stop]] lock when Blade Stop skill level is high enough.
* Occult Impaction is one of the skills that can be used to break out of a [[Root|Blade Stop]] lock when Blade Stop skill level is high enough.
* The no-miss property makes it valuable against highly evasive monsters.
* The no-miss property makes it valuable against highly evasive monsters.
* Cast time is uninterruptible by default due to the CastCancel: false flag.
* The cast time cannot be interrupted by damage.
* Can be used while under [[Mental Strength|Steel Body]] as an escape from Blade Stop, even though Steel Body otherwise blocks all skills.
* Can be used while under [[Mental Strength|Steel Body]] as an escape from Blade Stop, even though Steel Body otherwise blocks all skills.


[[Category:Monk skills]]
[[Category:Monk skills]]
[[Category:Attack skills]]
[[Category:Attack skills]]

Latest revision as of 11:30, 16 June 2026

Occult Impaction
JobMonk / Champion
TypeActive
TargetSingle
Max level5
SP cost10 / 14 / 17 / 19 / 20 (Lv 1–5)
Spirit Spheres1
Range2 cells
Cast time1 s
After-cast delay0.5 s

Occult Impaction

Overview

Occult Impaction is a short-range strike that ignores the target's Flee entirely. It is useful against high-Flee enemies and doubles as a Blade Stop escape tool.

Mechanics

Damage formula (pre-renewal):

Damage = (100 + 75 × SkillLv)% ATK
Level Damage
1 175% ATK
2 250% ATK
3 325% ATK
4 400% ATK
5 475% ATK

The attack always connects regardless of the target's Flee stat. After the attack lands, any Blade Stop state on the caster is ended automatically.

Notes

  • Occult Impaction is one of the skills that can be used to break out of a Blade Stop lock when Blade Stop skill level is high enough.
  • The no-miss property makes it valuable against highly evasive monsters.
  • The cast time cannot be interrupted by damage.
  • Can be used while under Steel Body as an escape from Blade Stop, even though Steel Body otherwise blocks all skills.