Divine Protection: Difference between revisions
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class-wiki: Acolyte tree |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Divine Protection</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Divine Protection</caption> | ||
<tr><th style="text-align:left">Job</th><td>Acolyte</td></tr> | <tr><th style="text-align:left">Job</th><td>Acolyte</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Passive</td></tr> | <tr><th style="text-align:left">Type</th><td>Passive</td></tr> | ||
Latest revision as of 09:46, 23 July 2026
| Job | Acolyte |
|---|---|
| Type | Passive |
| Max level | 5 |
| Requires | Cure Lv 1 |
Overview
Divine Protection is a passive skill that fortifies the Acolyte's defence against Undead and Demon monsters. The bonus only applies when the attacker is a monster of one of those two types; it has no effect in player-versus-player combat.
Mechanics
The skill adds a flat bonus to the character's soft DEF calculation whenever an Undead or Demon monster deals physical damage to the Acolyte. The bonus scales with both the skill level and the character's Base Level.
Formula
- DEF bonus = (SkillLv × 10) + ((BaseLv + 1) ÷ 5)
Leveling table
| Level | DEF bonus (BaseLv 99) | DEF bonus (BaseLv 50) |
|---|---|---|
| 1 | 30 | 21 |
| 2 | 40 | 31 |
| 3 | 50 | 41 |
| 4 | 60 | 51 |
| 5 | 70 | 61 |
Notes
- The DEF bonus applies to soft DEF only, which reduces damage from monsters proportionally rather than absolutely.
- Only Undead-race and Demon-race monsters trigger the bonus; it does not activate against Undead-element monsters of other races.