Hiding: Difference between revisions
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class-wiki: remove Requirements section Tag: Reverted |
wiki-sync: local -> vps 2026-07-23 Tag: Manual revert |
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== Requirements == | |||
Requires Improve Dodge level 5. | |||
[[Category:Thief skills]] | [[Category:Thief skills]] | ||
[[Category:Active skills]] | [[Category:Active skills]] | ||
Latest revision as of 09:53, 23 July 2026
| Job | Thief |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 5 |
| SP cost | 10 |
| Range | 1 cell |
| Duration | 60s → 300s |
| Requires | Improve Dodge Lv 5 |
Hiding is an active skill of the Thief class line that conceals the user from sight.
Overview
Hiding removes the Thief from view, dodging targeted attacks and spells while it lasts. The trade-off is total immobility: the user can't move, act, or attack until it ends.
Mechanics
While hidden, SP drains automatically and the skill cancels the instant SP runs out.
Duration: 60 × SkillLv (seconds) SP drain interval: 2 × SkillLv + 3 (seconds), 1 SP per tick
Insect, Demon and Boss-type monsters can see through Hiding, and so can Ruwach, Sight, Improve Concentration and Detect.
Leveling
| Level | Duration | SP drain interval | SP |
|---|---|---|---|
| 1 | 60s | 5s | 10 |
| 3 | 180s | 9s | 10 |
| 5 | 300s | 13s | 10 |
Requirements
Requires Improve Dodge level 5.